Files
ipodderx-app/ios/project.yml
Ray Slakinski 7aac011df3 The app has iPodderX's own icon, and a way onto the Mac
The 2004 icon, from ipodderx-rs's apple-touch-icon.png, which at 180px is
the largest square copy that survives anywhere -- so the sizes above it are
upscaled and soft, and a real 1024px original would be worth having if one
turns up.

Every entry in the icon set gets its own file even where two are the same
pixels, because the asset compiler collapses entries that share a filename
and the first attempt produced an icns with four of the ten sizes.

tools/install-mac.sh builds Release for Catalyst and replaces the copy in
/Applications. It quits the running app first, or the replacement is the
one still in memory, and it sets DEVELOPER_DIR rather than relying on
xcode-select, which on this machine still points at the command line tools.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 19:28:43 -04:00

89 lines
3.1 KiB
YAML

# XcodeGen makes the .xcodeproj from this, so the project is something you can read in a diff
# rather than a pbxproj nobody can review.
#
# brew install xcodegen && xcodegen generate && open iPodderX.xcodeproj
name: iPodderX
options:
bundleIdPrefix: net.sdf1
deploymentTarget:
iOS: "16.0"
macOS: "13.0"
createIntermediateGroups: true
settings:
base:
SWIFT_VERSION: "5.9"
TARGETED_DEVICE_FAMILY: "1,2"
CODE_SIGN_STYLE: Automatic
targets:
iPodderX:
type: application
platform: iOS
# The same UIKit app on the Mac. Everything that matters -- Playback, Library, Bridge,
# CookieBridge -- never touches a view, so only the shell is platform-specific.
supportsMacCatalyst: true
sources:
- Sources
- Resources/Assets.xcassets
info:
path: Resources/Info.plist
properties:
CFBundleDisplayName: iPodderX
CFBundleShortVersionString: "0.1.0"
CFBundleVersion: "1"
# Playing on with the screen locked. This is a plist key, not a signed entitlement, so it
# works on a free personal team -- unlike CarPlay, which Apple has to grant.
UIBackgroundModes: [audio]
UILaunchScreen: {}
# iOS 27 will not run an app that has not adopted the scene lifecycle. A CarPlay app is a
# second scene beside this one, so its role goes here too when the entitlement exists.
UIApplicationSceneManifest:
UIApplicationSupportsMultipleScenes: false
UISceneConfigurations:
UIWindowSceneSessionRoleApplication:
- UISceneConfigurationName: Default Configuration
UISceneDelegateClassName: $(PRODUCT_MODULE_NAME).SceneDelegate
UIRequiresFullScreen: false
UISupportedInterfaceOrientations:
- UIInterfaceOrientationPortrait
- UIInterfaceOrientationLandscapeLeft
- UIInterfaceOrientationLandscapeRight
UIStatusBarStyle: UIStatusBarStyleLightContent
# Only needed to point the app at the LAN address, which is plain HTTP. The tunnel is
# HTTPS and needs none of this.
NSAppTransportSecurity:
NSAllowsLocalNetworking: true
settings:
base:
PRODUCT_BUNDLE_IDENTIFIER: net.sdf1.ipodderx
MARKETING_VERSION: "0.1.0"
# Set as build settings rather than xcodegen's supportsMacCatalyst:, which this version
# accepts and then writes nothing for -- the generated project had no SUPPORTS_MACCATALYST
# at all and the Mac destination simply did not exist.
ASSETCATALOG_COMPILER_APPICON_NAME: AppIcon
SUPPORTS_MACCATALYST: "YES"
DERIVE_MACCATALYST_PRODUCT_BUNDLE_IDENTIFIER: "NO"
iPodderXUITests:
type: bundle.ui-testing
platform: iOS
sources:
- UITests
dependencies:
- target: iPodderX
settings:
base:
PRODUCT_BUNDLE_IDENTIFIER: net.sdf1.ipodderx.uitests
schemes:
iPodderX:
build:
targets:
iPodderX: all
iPodderXUITests: [test]
run:
config: Debug
test:
config: Debug
targets:
- iPodderXUITests