ipx's page is sized for a phone and for a browser window. On a Mac, where
the window is often two thousand points across, it reads small -- measured:
a 2275 by 1427 point window, a 14.5px body font, about 150 characters to a
line. It is right everywhere else, so this is the shell's to fix and not a
text size for ipx to carry.
It scales with CSS zoom on the body, at 1.25 to start, with Cmd-plus,
Cmd-minus and Cmd-0 to change it. The page's own shortcuts are single keys
and ignore a modifier, so they do not collide, and iOS stays at 1.
Not WKWebView.pageZoom, which was tried twice. It scales what is drawn but
leaves the layout box the size of the window: measured, innerHeight said
1141 while html{height:100%} still resolved to 1427, so ipx's full-height
page -- body is 100dvh -- laid itself out at the window's height and was
then scaled past the bottom of it, spilling off the right edge with its
toolbar clipped. CSS zoom is part of layout, so the page measures itself
correctly; body's own width and height are divided back out because its
containing block is not zoomed.
Verified rather than assumed: the toolbar measures 52px with the style off
and 64px with it on, a ratio of 1.24, and the document overflows its
viewport by nothing in either direction.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
284 lines
13 KiB
Swift
284 lines
13 KiB
Swift
import UIKit
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import WebKit
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/// The app, very nearly: ipx's own page, full screen.
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///
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/// What it adds is the bridge to the host's player, a way to say which server, and a line of
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/// honesty when something is wrong.
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final class WebViewController: UIViewController, WKNavigationDelegate {
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private var webView: WKWebView!
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private var cookies: CookieBridge!
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private var library: Library!
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private var playback: Playback!
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private var bridge: Bridge!
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private let banner = UIView()
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private let bannerText = UILabel()
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private var checkedBridge = false
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/// The page sits below the banner when there is one, and at the top when there is not. Two
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/// constraints rather than an overlay: the banner covered the page's own toolbar, and ipx
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/// lays that out itself, so there is nothing to scroll out of the way.
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private var pageBelowBanner: NSLayoutConstraint!
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private var pageAtTop: NSLayoutConstraint!
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override func viewDidLoad() {
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super.viewDidLoad()
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view.backgroundColor = .black
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let cfg = WKWebViewConfiguration()
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// The persistent store, so a sign-in through Cloudflare Access survives a relaunch --
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// and so there are cookies for the player to use at all.
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cfg.websiteDataStore = .default()
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cfg.allowsInlineMediaPlayback = true
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// Video still plays in the page, and it should not need a second tap to start.
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cfg.mediaTypesRequiringUserActionForPlayback = []
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webView = WKWebView(frame: .zero, configuration: cfg)
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webView.navigationDelegate = self
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webView.allowsBackForwardNavigationGestures = false
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webView.scrollView.contentInsetAdjustmentBehavior = .never
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webView.translatesAutoresizingMaskIntoConstraints = false
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view.addSubview(webView)
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pageAtTop = webView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor)
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NSLayoutConstraint.activate([
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pageAtTop,
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webView.bottomAnchor.constraint(equalTo: view.bottomAnchor),
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webView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
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webView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
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])
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cookies = CookieBridge(store: cfg.websiteDataStore.httpCookieStore)
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library = Library(cookies: cookies)
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playback = Playback(cookies: cookies, library: library)
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bridge = Bridge(webView: webView, playback: playback)
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bridge.onReady = { [weak self] _ in
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self?.checkedBridge = true
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self?.setBanner(nil)
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}
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cfg.userContentController.add(bridge, name: Bridge.handlerName)
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Zoom.install(into: cfg.userContentController)
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setUpBanner()
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if ServerSettings.isConfigured { load() }
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}
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// MARK: - how big the page is drawn
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/// The page is sized for a phone and for a browser window, and on a Mac -- where the window
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/// is often two thousand points across -- it reads small. Scaling it here rather than asking
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/// ipx to carry a text size: the page is right everywhere else, and this is the one place
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/// that is wrong.
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enum Zoom {
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private static let key = "ipx.zoom"
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static let steps: [Double] = [1.0, 1.15, 1.25, 1.4, 1.6, 1.8, 2.0]
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/// A Mac starts bigger; a phone and an iPad are already right.
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static var normal: Double {
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#if targetEnvironment(macCatalyst)
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return 1.25
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#else
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return 1.0
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#endif
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}
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static var current: Double {
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get {
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let v = UserDefaults.standard.double(forKey: key)
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return steps.contains(v) ? v : normal
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}
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set { UserDefaults.standard.set(newValue, forKey: key) }
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}
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/// pageZoom alone spilled the page off the screen: ipx's body is `height:100dvh`, and
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/// WebKit measures dvh against the unzoomed window, so the page laid itself out at the
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/// window's full size and was then scaled up. A percentage of the root resolves against
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/// a box that does know about zoom, which is the whole of the fix.
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/// CSS zoom, not WKWebView.pageZoom. pageZoom scales what is drawn but leaves the
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/// layout box the size of the window, so ipx's full-height page -- body is 100dvh --
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/// laid itself out at the window's height and then got scaled past the bottom of it.
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/// CSS zoom is part of layout, so the page measures itself correctly; body's own width
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/// and height are divided back out because its containing block is not zoomed.
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static func script(_ zoom: Double) -> String {
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let css = zoom == 1
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? ""
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: "body{zoom:\(zoom);width:calc(100%/\(zoom))!important;"
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+ "height:calc(100dvh/\(zoom))!important}"
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return "(function(){var id='ipx-zoom';var s=document.getElementById(id);"
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+ "if(!s){s=document.createElement('style');s.id=id;"
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+ "(document.head||document.documentElement).appendChild(s)}"
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+ "s.textContent=\(css.debugDescription)})()"
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}
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static func install(into controller: WKUserContentController) {
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controller.addUserScript(WKUserScript(source: script(current),
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injectionTime: .atDocumentEnd,
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forMainFrameOnly: true))
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}
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}
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override var keyCommands: [UIKeyCommand]? {
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// The page's own shortcuts are single keys and ignore a modifier, so these do not collide.
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[
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UIKeyCommand(title: "Bigger", action: #selector(zoomIn), input: "+", modifierFlags: .command),
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UIKeyCommand(title: "Bigger", action: #selector(zoomIn), input: "=", modifierFlags: .command),
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UIKeyCommand(title: "Smaller", action: #selector(zoomOut), input: "-", modifierFlags: .command),
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UIKeyCommand(title: "Actual Size", action: #selector(zoomReset), input: "0", modifierFlags: .command),
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]
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}
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@objc private func zoomIn() { step(+1) }
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@objc private func zoomOut() { step(-1) }
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@objc private func zoomReset() { apply(Zoom.normal) }
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private func step(_ by: Int) {
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let steps = Zoom.steps
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let at = steps.firstIndex(of: Zoom.current) ?? 0
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apply(steps[min(steps.count - 1, max(0, at + by))])
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}
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private func apply(_ zoom: Double) {
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Zoom.current = zoom
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webView.evaluateJavaScript(Zoom.script(zoom))
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}
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// MARK: - which server
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/// Shake to change it. There is nowhere on screen to put a button -- the page fills it, and
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/// this is a setting touched about once -- so the way back is a gesture and the banner.
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override var canBecomeFirstResponder: Bool { true }
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override func viewDidAppear(_ animated: Bool) {
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super.viewDidAppear(animated)
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becomeFirstResponder()
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// Not from viewDidLoad: presenting before the view is in a window gets you a blank screen
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// and no error, which is exactly what it did.
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if !ServerSettings.isConfigured && presentedViewController == nil {
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showSetup(animated: animated)
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}
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}
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override func motionEnded(_ motion: UIEvent.EventSubtype, with event: UIEvent?) {
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if motion == .motionShake && presentedViewController == nil { showSetup(animated: true) }
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}
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@objc private func showSetup() { showSetup(animated: true) }
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private func showSetup(animated: Bool) {
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let setup = ServerSetupViewController(first: !ServerSettings.isConfigured)
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setup.onSave = { [weak self] _ in
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self?.dismiss(animated: true)
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self?.setBanner(nil)
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self?.playback.stop()
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self?.load()
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}
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let nav = UINavigationController(rootViewController: setup)
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// A first run has nothing behind it, so it cannot be swiped away unanswered.
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nav.isModalInPresentation = !ServerSettings.isConfigured
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present(nav, animated: animated)
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}
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private func load() {
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guard let base = ServerSettings.base else { return showSetup(animated: true) }
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// Sync first: the page is fetched with the cookies too, and without them the first
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// request is a redirect to a sign-in that is not actually needed.
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cookies.sync { [weak self] in
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DispatchQueue.main.async { self?.webView.load(URLRequest(url: base)) }
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}
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}
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// MARK: - navigation
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func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
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// The bridge announces itself on load. A server whose page predates it never will, and the
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// app would otherwise look identical while playing nothing in the background.
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checkedBridge = false
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DispatchQueue.main.asyncAfter(deadline: .now() + 2) { [weak self] in
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guard let self, !self.checkedBridge else { return }
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self.webView.evaluateJavaScript("!!(window.ipxNative)") { got, _ in
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if (got as? Bool) != true {
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self.setBanner("This server's page has no native bridge. Playback stays in the app; "
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+ "background and car playback are off.")
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}
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}
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}
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}
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func webView(_ webView: WKWebView, didFail navigation: WKNavigation!, withError error: Error) {
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showFailure(error)
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}
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func webView(_ webView: WKWebView, didFailProvisionalNavigation navigation: WKNavigation!, withError error: Error) {
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showFailure(error)
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}
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private func showFailure(_ error: Error) {
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// -999 is a load cancelled because another started, which is not a failure to report.
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if (error as NSError).code == NSURLErrorCancelled { return }
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let host = ServerSettings.base?.host ?? "the server"
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setBanner("Cannot reach \(host): \(error.localizedDescription)")
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}
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// MARK: - the banner
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private func setUpBanner() {
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banner.backgroundColor = UIColor(red: 0.55, green: 0.12, blue: 0.12, alpha: 1)
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banner.isHidden = true
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banner.translatesAutoresizingMaskIntoConstraints = false
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bannerText.numberOfLines = 0
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bannerText.font = .preferredFont(forTextStyle: .footnote)
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bannerText.textColor = .white
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let change = UIButton(type: .system)
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change.setTitle("Server", for: .normal)
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change.titleLabel?.font = .preferredFont(forTextStyle: .footnote)
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change.tintColor = .white
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change.setContentHuggingPriority(.required, for: .horizontal)
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// Without this the label takes the whole row and the button truncates to an ellipsis,
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// which is not a thing anyone will tap.
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change.setContentCompressionResistancePriority(.required, for: .horizontal)
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change.addTarget(self, action: #selector(showSetup as () -> Void), for: .touchUpInside)
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let dismiss = UIButton(type: .system)
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dismiss.setImage(UIImage(systemName: "xmark"), for: .normal)
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dismiss.tintColor = .white
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dismiss.accessibilityLabel = "Hide this message"
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dismiss.setContentHuggingPriority(.required, for: .horizontal)
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dismiss.setContentCompressionResistancePriority(.required, for: .horizontal)
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dismiss.addTarget(self, action: #selector(hideBanner), for: .touchUpInside)
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let row = UIStackView(arrangedSubviews: [bannerText, change, dismiss])
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row.spacing = 12
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row.alignment = .center
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row.isLayoutMarginsRelativeArrangement = true
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row.layoutMargins = .init(top: 8, left: 12, bottom: 8, right: 12)
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row.translatesAutoresizingMaskIntoConstraints = false
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banner.addSubview(row)
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view.addSubview(banner)
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pageBelowBanner = webView.topAnchor.constraint(equalTo: banner.bottomAnchor)
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NSLayoutConstraint.activate([
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banner.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor),
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banner.leadingAnchor.constraint(equalTo: view.leadingAnchor),
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banner.trailingAnchor.constraint(equalTo: view.trailingAnchor),
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row.topAnchor.constraint(equalTo: banner.topAnchor),
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row.bottomAnchor.constraint(equalTo: banner.bottomAnchor),
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row.leadingAnchor.constraint(equalTo: banner.leadingAnchor),
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row.trailingAnchor.constraint(equalTo: banner.trailingAnchor),
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])
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}
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/// Dismissed by hand. It says something true, but it says it once -- a permanent stripe
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/// across a page that otherwise works is worse than the thing it is warning about.
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@objc private func hideBanner() { setBanner(nil) }
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private func setBanner(_ text: String?) {
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bannerText.text = text
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banner.isHidden = text == nil
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pageAtTop.isActive = text == nil
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pageBelowBanner.isActive = text != nil
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view.layoutIfNeeded()
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}
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override var preferredStatusBarStyle: UIStatusBarStyle { .lightContent }
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}
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