Files
ipodderx-app/ios/Sources/WebViewController.swift
Ray Slakinski 01d8bd936e A native feed list and item list (#3)
The lists are native now, and the page is a button in the toolbar: it is
still where signing in happens, and it is still the whole of settings, the
admin page, the directory and OPML, which were never going to be rewritten.

LibraryStore holds a page of items and asks for the next, because the
sorting, filtering and searching are the server's work and ten thousand
items have no business being in memory to be sorted here. Read and pinned
are set locally and sent after, as the page's readWrites map does and for
the same reason: a list asked for before the write lands answers with the
old state, which put the dot back on an item just read.

The interface follows the account's light or dark rather than the phone's,
and defaults to dark when nobody has chosen, because that is what ipx's own
theme.ts does. Following the system instead put a light list in front of a
dark page. preferredColorScheme was not enough on its own -- inside a
hosting controller it did not reach the hierarchy -- so the style is
overridden on the controller, which also carries to the page presented over
it.

The sidebar had to be broken into sub-views: the whole list in one
expression was more than the type checker would work through, and it said
so rather than compiling it.

Tested against the real library, 135 feeds and eleven thousand items, and
the playback test now drives the native row rather than the page's button.
Thirteen pass.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 09:27:03 -04:00

302 lines
14 KiB
Swift

import SwiftUI
import UIKit
import WebKit
/// The app, very nearly: ipx's own page, full screen.
///
/// What it adds is the bridge to the host's player, a way to say which server, and a line of
/// honesty when something is wrong.
final class WebViewController: UIViewController, WKNavigationDelegate {
private var webView: WKWebView!
private var cookies: CookieBridge!
private var api: API!
private var playback: Playback!
/// The web view's cookie store is what authenticates everything else, and its Playback is
/// the one the lock screen drives, so the native interface borrows both rather than making
/// a second of either.
var cookieBridge: CookieBridge { cookies }
var player: Playback { playback }
private var bridge: Bridge!
private let banner = UIView()
private let bannerText = UILabel()
private var checkedBridge = false
/// The page sits below the banner when there is one, and at the top when there is not. Two
/// constraints rather than an overlay: the banner covered the page's own toolbar, and ipx
/// lays that out itself, so there is nothing to scroll out of the way.
private var pageBelowBanner: NSLayoutConstraint!
private var pageAtTop: NSLayoutConstraint!
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .black
let cfg = WKWebViewConfiguration()
// The persistent store, so a sign-in through Cloudflare Access survives a relaunch --
// and so there are cookies for the player to use at all.
cfg.websiteDataStore = .default()
cfg.allowsInlineMediaPlayback = true
// Video still plays in the page, and it should not need a second tap to start.
cfg.mediaTypesRequiringUserActionForPlayback = []
webView = WKWebView(frame: .zero, configuration: cfg)
webView.navigationDelegate = self
webView.allowsBackForwardNavigationGestures = false
webView.scrollView.contentInsetAdjustmentBehavior = .never
webView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(webView)
pageAtTop = webView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor)
NSLayoutConstraint.activate([
pageAtTop,
webView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
webView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
webView.bottomAnchor.constraint(equalTo: view.safeAreaLayoutGuide.bottomAnchor),
])
cookies = CookieBridge(store: cfg.websiteDataStore.httpCookieStore)
api = API()
playback = Playback(cookies: cookies, api: api)
bridge = Bridge(webView: webView, playback: playback)
bridge.onReady = { [weak self] _ in
self?.checkedBridge = true
self?.setBanner(nil)
}
cfg.userContentController.add(bridge, name: Bridge.handlerName)
Zoom.install(into: cfg.userContentController)
setUpBanner()
if ServerSettings.isConfigured { load() }
}
// MARK: - how big the page is drawn
/// The page is sized for a phone and for a browser window, and on a Mac -- where the window
/// is often two thousand points across -- it reads small. Scaling it here rather than asking
/// ipx to carry a text size: the page is right everywhere else, and this is the one place
/// that is wrong.
enum Zoom {
private static let key = "ipx.zoom"
static let steps: [Double] = [1.0, 1.15, 1.25, 1.4, 1.6, 1.8, 2.0]
/// A Mac starts bigger; a phone and an iPad are already right.
static var normal: Double {
#if targetEnvironment(macCatalyst)
return 1.25
#else
return 1.0
#endif
}
static var current: Double {
get {
let v = UserDefaults.standard.double(forKey: key)
return steps.contains(v) ? v : normal
}
set { UserDefaults.standard.set(newValue, forKey: key) }
}
/// pageZoom alone spilled the page off the screen: ipx's body is `height:100dvh`, and
/// WebKit measures dvh against the unzoomed window, so the page laid itself out at the
/// window's full size and was then scaled up. A percentage of the root resolves against
/// a box that does know about zoom, which is the whole of the fix.
/// CSS zoom, not WKWebView.pageZoom. pageZoom scales what is drawn but leaves the
/// layout box the size of the window, so ipx's full-height page -- body is 100dvh --
/// laid itself out at the window's height and then got scaled past the bottom of it.
/// CSS zoom is part of layout, so the page measures itself correctly; body's own width
/// and height are divided back out because its containing block is not zoomed.
static func script(_ zoom: Double) -> String {
// No width. A percentage resolves against the containing block in the zoomed
// element's own units, so 100% is already the full width -- dividing it again left
// the page filling four fifths of the window and then three fifths as the zoom went
// up. A block fills its container by itself. dvh is the exception: viewport units do
// not know about zoom, so the height does have to be divided back out.
let css = zoom == 1 ? "" : "body{zoom:\(zoom);height:calc(100dvh/\(zoom))!important}"
return "(function(){var id='ipx-zoom';var s=document.getElementById(id);"
+ "if(!s){s=document.createElement('style');s.id=id;"
+ "(document.head||document.documentElement).appendChild(s)}"
+ "s.textContent=\(css.debugDescription)})()"
}
/// The page's own player bar, hidden. It is still what the play buttons drive -- they
/// post to the host either way -- but the bar itself is ours now.
static let hidePageBar = "(function(){var s=document.createElement('style');"
+ "s.textContent='#player{display:none!important}';"
+ "(document.head||document.documentElement).appendChild(s)})()"
static func install(into controller: WKUserContentController) {
controller.addUserScript(WKUserScript(source: hidePageBar,
injectionTime: .atDocumentEnd,
forMainFrameOnly: true))
controller.addUserScript(WKUserScript(source: script(current),
injectionTime: .atDocumentEnd,
forMainFrameOnly: true))
}
}
override var keyCommands: [UIKeyCommand]? {
// The page's own shortcuts are single keys and ignore a modifier, so these do not collide.
[
UIKeyCommand(title: "Bigger", action: #selector(zoomIn), input: "+", modifierFlags: .command),
UIKeyCommand(title: "Bigger", action: #selector(zoomIn), input: "=", modifierFlags: .command),
UIKeyCommand(title: "Smaller", action: #selector(zoomOut), input: "-", modifierFlags: .command),
UIKeyCommand(title: "Actual Size", action: #selector(zoomReset), input: "0", modifierFlags: .command),
]
}
@objc private func zoomIn() { step(+1) }
@objc private func zoomOut() { step(-1) }
@objc private func zoomReset() { apply(Zoom.normal) }
private func step(_ by: Int) {
let steps = Zoom.steps
let at = steps.firstIndex(of: Zoom.current) ?? 0
apply(steps[min(steps.count - 1, max(0, at + by))])
}
private func apply(_ zoom: Double) {
Zoom.current = zoom
webView.evaluateJavaScript(Zoom.script(zoom))
}
// MARK: - which server
/// Shake to change it. There is nowhere on screen to put a button -- the page fills it, and
/// this is a setting touched about once -- so the way back is a gesture and the banner.
override var canBecomeFirstResponder: Bool { true }
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
becomeFirstResponder()
// Not from viewDidLoad: presenting before the view is in a window gets you a blank screen
// and no error, which is exactly what it did.
if !ServerSettings.isConfigured && presentedViewController == nil {
showSetup(animated: animated)
}
}
override func motionEnded(_ motion: UIEvent.EventSubtype, with event: UIEvent?) {
if motion == .motionShake && presentedViewController == nil { showSetup(animated: true) }
}
@objc private func showSetup() { showSetup(animated: true) }
private func showSetup(animated: Bool) {
let setup = ServerSetupViewController(first: !ServerSettings.isConfigured)
setup.onSave = { [weak self] _ in
self?.dismiss(animated: true)
self?.setBanner(nil)
self?.playback.stop()
self?.load()
}
let nav = UINavigationController(rootViewController: setup)
// A first run has nothing behind it, so it cannot be swiped away unanswered.
nav.isModalInPresentation = !ServerSettings.isConfigured
present(nav, animated: animated)
}
private func load() {
guard let base = ServerSettings.base else { return showSetup(animated: true) }
// Sync first: the page is fetched with the cookies too, and without them the first
// request is a redirect to a sign-in that is not actually needed.
cookies.sync { [weak self] in
DispatchQueue.main.async { self?.webView.load(URLRequest(url: base)) }
}
}
// MARK: - navigation
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
// The bridge announces itself on load. A server whose page predates it never will, and the
// app would otherwise look identical while playing nothing in the background.
checkedBridge = false
DispatchQueue.main.asyncAfter(deadline: .now() + 2) { [weak self] in
guard let self, !self.checkedBridge else { return }
self.webView.evaluateJavaScript("!!(window.ipxNative)") { got, _ in
if (got as? Bool) != true {
self.setBanner("This server's page has no native bridge. Playback stays in the app; "
+ "background and car playback are off.")
}
}
}
}
func webView(_ webView: WKWebView, didFail navigation: WKNavigation!, withError error: Error) {
showFailure(error)
}
func webView(_ webView: WKWebView, didFailProvisionalNavigation navigation: WKNavigation!, withError error: Error) {
showFailure(error)
}
private func showFailure(_ error: Error) {
// -999 is a load cancelled because another started, which is not a failure to report.
if (error as NSError).code == NSURLErrorCancelled { return }
let host = ServerSettings.base?.host ?? "the server"
setBanner("Cannot reach \(host): \(error.localizedDescription)")
}
// MARK: - the banner
private func setUpBanner() {
banner.backgroundColor = UIColor(red: 0.55, green: 0.12, blue: 0.12, alpha: 1)
banner.isHidden = true
banner.translatesAutoresizingMaskIntoConstraints = false
bannerText.numberOfLines = 0
bannerText.font = .preferredFont(forTextStyle: .footnote)
bannerText.textColor = .white
let change = UIButton(type: .system)
change.setTitle("Server", for: .normal)
change.titleLabel?.font = .preferredFont(forTextStyle: .footnote)
change.tintColor = .white
change.setContentHuggingPriority(.required, for: .horizontal)
// Without this the label takes the whole row and the button truncates to an ellipsis,
// which is not a thing anyone will tap.
change.setContentCompressionResistancePriority(.required, for: .horizontal)
change.addTarget(self, action: #selector(showSetup as () -> Void), for: .touchUpInside)
let dismiss = UIButton(type: .system)
dismiss.setImage(UIImage(systemName: "xmark"), for: .normal)
dismiss.tintColor = .white
dismiss.accessibilityLabel = "Hide this message"
dismiss.setContentHuggingPriority(.required, for: .horizontal)
dismiss.setContentCompressionResistancePriority(.required, for: .horizontal)
dismiss.addTarget(self, action: #selector(hideBanner), for: .touchUpInside)
let row = UIStackView(arrangedSubviews: [bannerText, change, dismiss])
row.spacing = 12
row.alignment = .center
row.isLayoutMarginsRelativeArrangement = true
row.layoutMargins = .init(top: 8, left: 12, bottom: 8, right: 12)
row.translatesAutoresizingMaskIntoConstraints = false
banner.addSubview(row)
view.addSubview(banner)
pageBelowBanner = webView.topAnchor.constraint(equalTo: banner.bottomAnchor)
NSLayoutConstraint.activate([
banner.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor),
banner.leadingAnchor.constraint(equalTo: view.leadingAnchor),
banner.trailingAnchor.constraint(equalTo: view.trailingAnchor),
row.topAnchor.constraint(equalTo: banner.topAnchor),
row.bottomAnchor.constraint(equalTo: banner.bottomAnchor),
row.leadingAnchor.constraint(equalTo: banner.leadingAnchor),
row.trailingAnchor.constraint(equalTo: banner.trailingAnchor),
])
}
/// Dismissed by hand. It says something true, but it says it once -- a permanent stripe
/// across a page that otherwise works is worse than the thing it is warning about.
@objc private func hideBanner() { setBanner(nil) }
private func setBanner(_ text: String?) {
bannerText.text = text
banner.isHidden = text == nil
pageAtTop.isActive = text == nil
pageBelowBanner.isActive = text != nil
view.layoutIfNeeded()
}
override var preferredStatusBarStyle: UIStatusBarStyle { .lightContent }
}