The Access service token plus API token pair was three values to enter and Access in front of both. The player, the badge and CarPlay now send the ipx API token alone to https://ipxapi.sdf1.net: a route of the rays-unraid tunnel to the same ipx-web, with no Access application, held to the paths the app uses by a custom firewall rule on the sdf1.net zone (403 for anything without a bearer header or off the list: the page, the login form, /api/login, ?token= sign-in, the admin API). docs/sso.md says so, since it also says not to bypass Access for /api/*; this is that warning's narrow version, and the rule is on Cloudflare, not here. The unread badge (#421) shows All Subscriptions' count, as the page's badge does: set when the app comes forward, after an item is read, and by a background refresh iOS runs now and then. The test target had no Info.plist and could never have run; it does now. Build 4. Not yet run on a phone with the token set. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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iPX for iOS
ipx's page in an app, with the audio played by the phone rather than the page: it plays on with the screen locked, and the lock screen, Control Center, headphones and a car over Bluetooth or USB drive it. Everything you see is the page, as on the home screen; the app adds the player behind it.
Build it
On a Mac with Xcode:
brew install xcodegen
cd ios && xcodegen generate && open iPX.xcodeproj
Set your team under Signing & Capabilities, pick your phone, and run. The project is generated
from project.yml, so .xcodeproj is not in git: edit the yml. Nothing on Tower can build it.
A free personal team works, but a build on it expires after seven days and is reinstalled from
Xcode. A paid account ($99 a year) makes that a year and adds TestFlight. Playing with the screen
locked is a plist key (UIBackgroundModes: audio), not an entitlement, so it works on either.
CarPlay's own dashboard app does not: Apple grants com.apple.developer.carplay-audio on request.
Which server
The first launch asks, with https://ipodderx.sdf1.net filled in; a bare host gets https://.
Shake the phone to change it. Plain http:// only on your own network
(http://192.168.1.130:8099), which is all NSAllowsLocalNetworking allows. Sign in on the page
that follows, through Cloudflare Access or ipx's own form; the cookies that leaves are what the
player uses (CookieBridge). -ipx.server <url> as a launch argument overrides it for a run.
Player token
The player normally rides on the web view's cookie, which ends with Cloudflare Access's session.
To make it outlast that, shake the phone, choose Player Token and enter an ipx API token (the
page's Settings, API tokens) and the address to send it to, https://ipxapi.sdf1.net. The token is
kept in the keychain (Credentials.swift). The player's audio, positions, read flags, artwork and
the unread badge go to that address with Authorization: Bearer; the page still signs in as it
did, at the server address. Without a token the player sends only the cookie, as before.
ipxapi.sdf1.net is the tunnel's route to the same ipx-web as ipodderx.sdf1.net, with no Access
application in front, which would turn a bearer header away. Cloudflare's firewall (a custom rule
on the sdf1.net zone) blocks every request to it except a bearer-token one for /api/feeds,
/api/me, /api/art, /api/entries/* and /media/*; ipx still checks the token.
How it hangs together
Sources/App.swift |
the app and its one scene |
Sources/WebViewController.swift |
the WKWebView, the server question, a page that will not load |
Sources/Bridge.swift |
the messages to and from web/src/native.ts |
Sources/Playback.swift |
AVPlayer, the audio session, now playing, the remote commands, saving positions |
Sources/CookieBridge.swift |
the web view's cookies into HTTPCookieStorage.shared, for the player |
Sources/Server.swift |
which server |
The messages
The page's half is web/src/native.ts, and node tests/native-bridge.ts holds it to these. A
change to them is a change to both halves in one commit, and the page has to be deployed before
an app that needs it.
Page to app, on webkit.messageHandlers.ipx:
{t:"ready", version, rate, volume} |
the bridge is in |
{t:"load", url, enc, feedId, guid, title, feedTitle, artwork, position, duration, rate, volume} |
the element's src was set to an audio file |
{t:"play"} {t:"pause"} {t:"stop"} |
|
{t:"seek", to} {t:"rate", v} {t:"volume", v} |
|
{t:"position", url} |
save where we are; a path, not a time, since a page frozen in the background holds an old one |
App to page, as window.ipxNative.on(...):
{t:"time", cur, dur} |
timeupdate |
{t:"meta", dur} |
loadedmetadata: the page seeks to where you left off |
{t:"state", playing} |
play or pause |
{t:"ended"} |
|
{t:"error", message} |
the page says so |
The app writes the position (every ten seconds and on pause) and marks an item read at 90%, from its own clock, so both happen while the page is frozen. Video stays in the page.
Not yet
- Episodes kept on the device (#412) are the page's service worker's, which a
WKWebViewdoes not run without App-Bound Domains; the app plays them from the server. - Without the player token the cookie is the only credential: when Cloudflare Access's expires mid-drive, playback stops with "Sign in again", and opening the app signs in.
- CarPlay's dashboard app needs Apple's entitlement first; then it is a second scene over the same
Playback.