# iPX for iOS ipx's page in an app, with the audio played by the phone rather than the page: it plays on with the screen locked, and the lock screen, Control Center, headphones and a car over Bluetooth or USB drive it. Everything you see is the page, as on the home screen; the app adds the player behind it. ## Build it On a Mac with Xcode: ```sh brew install xcodegen cd ios && xcodegen generate && open iPX.xcodeproj ``` Set your team under Signing & Capabilities, pick your phone, and run. The project is generated from `project.yml`, so `.xcodeproj` is not in git: edit the yml. Nothing on Tower can build it. A free personal team works, but a build on it expires after seven days and is reinstalled from Xcode. A paid account ($99 a year) makes that a year and adds TestFlight. Playing with the screen locked is a plist key (`UIBackgroundModes: audio`), not an entitlement, so it works on either. CarPlay's own dashboard app does not: Apple grants `com.apple.developer.carplay-audio` on request. ## Which server The first launch asks, with `https://ipodderx.sdf1.net` filled in; a bare host gets `https://`. Shake the phone to change it. Plain `http://` only on your own network (`http://192.168.1.130:8099`), which is all `NSAllowsLocalNetworking` allows. Sign in on the page that follows, through Cloudflare Access or ipx's own form; the cookies that leaves are what the player uses (`CookieBridge`). `-ipx.server ` as a launch argument overrides it for a run. ## Player tokens The player normally rides on the web view's cookie, which ends with Cloudflare Access's session. To make it outlast that, shake the phone, choose Player Tokens and enter three things, all kept in the keychain (`Credentials.swift`): an ipx API token (the page's Settings, API tokens), and the Client ID and Client Secret of an Access service token (Zero Trust, Access, Service credentials), which the `ipodderx` application needs a *Service Auth* policy for. Without all three the player sends only the cookie, as before. Playback's own requests use them (the audio, positions, the artwork); the page still signs in as it did. ## How it hangs together | | | |---|---| | `Sources/App.swift` | the app and its one scene | | `Sources/WebViewController.swift` | the `WKWebView`, the server question, a page that will not load | | `Sources/Bridge.swift` | the messages to and from `web/src/native.ts` | | `Sources/Playback.swift` | `AVPlayer`, the audio session, now playing, the remote commands, saving positions | | `Sources/CookieBridge.swift` | the web view's cookies into `HTTPCookieStorage.shared`, for the player | | `Sources/Server.swift` | which server | ## The messages The page's half is `web/src/native.ts`, and `node tests/native-bridge.ts` holds it to these. A change to them is a change to both halves in one commit, and the page has to be deployed before an app that needs it. Page to app, on `webkit.messageHandlers.ipx`: | | | |---|---| | `{t:"ready", version, rate, volume}` | the bridge is in | | `{t:"load", url, enc, feedId, guid, title, feedTitle, artwork, position, duration, rate, volume}` | the element's `src` was set to an audio file | | `{t:"play"}` `{t:"pause"}` `{t:"stop"}` | | | `{t:"seek", to}` `{t:"rate", v}` `{t:"volume", v}` | | | `{t:"position", url}` | save where we are; a path, not a time, since a page frozen in the background holds an old one | App to page, as `window.ipxNative.on(...)`: | | | |---|---| | `{t:"time", cur, dur}` | `timeupdate` | | `{t:"meta", dur}` | `loadedmetadata`: the page seeks to where you left off | | `{t:"state", playing}` | `play` or `pause` | | `{t:"ended"}` | | | `{t:"error", message}` | the page says so | The app writes the position (every ten seconds and on pause) and marks an item read at 90%, from its own clock, so both happen while the page is frozen. Video stays in the page. ## Not yet * Episodes kept on the device (#412) are the page's service worker's, which a `WKWebView` does not run without App-Bound Domains; the app plays them from the server. * Without the player tokens the cookie is the only credential: when Cloudflare Access's expires mid-drive, playback stops with "Sign in again", and opening the app signs in. * CarPlay's dashboard app needs Apple's entitlement first; then it is a second scene over the same `Playback`.