Commit Graph

8 Commits

Author SHA1 Message Date
Ray Slakinski
ecc248307e iOS: episodes kept on the phone play with no connection (#425)
A WKWebView runs no service worker, so the page's Keep button (#412)
was not shown in the app and everything played from the server. Now the
page asks the app to keep the file (keep, unkeep, clearKept), and the
app answers with what it holds (kept, keepFailed) whether or not
anything plays. The app fetches with a background URLSession, so a
download goes on with the app closed, into Application Support (not
backed up; the files can be fetched again), and Playback plays from the
file when there is one. The DeadAir copy is kept under its own path, as
the browser keeps it. Places and finishes reached offline wait in an
outbox, newest per address, and go when the network is back.

Checked in the simulator against a local server: kept /media/42 and
/media/42/deadair, then with the server refusing /media, a fresh launch
played each from the phone and asked the server for nothing. The page
itself still needs a connection to open (#435).

Deploy the app (build 6) before the page: a new page in an old app
shows a Keep button nothing answers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-08 14:40:01 -05:00
Ray Slakinski
05e522ac93 iOS: ask for the background refresh as the app leaves, too (#421)
Build 5. The badge's refresh was requested only when the app came
forward; iOS asks for it as the app goes to the background. The
request made on coming forward stays. The timing is still iOS's.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-08 14:31:21 -05:00
Ray Slakinski
8d4c70a571 Admin page: the top bar clears the status bar in the iOS app (#423)
admin.html's viewport meta lacked viewport-fit=cover, which index.html
has. Without it env(safe-area-inset-top) is 0, so the top bar's padding
did not clear the clock in the app's full-screen web view, and the back
arrow sat under it and could not be tapped. Seen in the simulator, the
built page served locally: the arrow and the title level with the
clock before, below the status bar after.

Also a launch argument, -ipx.noBadgePrompt, so a simulator run can get
past the badge permission dialog.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-08 14:18:55 -05:00
Ray Slakinski
4957c297b7 Stop tracking ios/.envrc
It was swept in by the previous commit and holds a Cloudflare Access
service token's secret. The file stays on disk and is ignored; the
secret is in 3626a30 and has to be treated as exposed.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-08 14:11:22 -05:00
Ray Slakinski
3626a30b52 iOS: the player goes to ipxapi.sdf1.net with one API token; unread badge (#419, #421)
The Access service token plus API token pair was three values to enter
and Access in front of both. The player, the badge and CarPlay now send
the ipx API token alone to https://ipxapi.sdf1.net: a route of the
rays-unraid tunnel to the same ipx-web, with no Access application, held
to the paths the app uses by a custom firewall rule on the sdf1.net zone
(403 for anything without a bearer header or off the list: the page, the
login form, /api/login, ?token= sign-in, the admin API). docs/sso.md
says so, since it also says not to bypass Access for /api/*; this is
that warning's narrow version, and the rule is on Cloudflare, not here.

The unread badge (#421) shows All Subscriptions' count, as the page's
badge does: set when the app comes forward, after an item is read, and
by a background refresh iOS runs now and then. The test target had no
Info.plist and could never have run; it does now.

Build 4. Not yet run on a phone with the token set.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-08 14:11:03 -05:00
Ray Slakinski
7d4456bb2f iOS: build 2, with the player tokens (#419)
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-08 13:10:49 -05:00
Ray Slakinski
f6042e9b5f iOS: player tokens in the keychain, and a build that uploads (#419)
The player rode only on the web view's Cloudflare Access cookie, so it
stopped with "Sign in again" when that session ended, and CarPlay (#420),
which has no web view, would have had nothing at all. Credentials.swift
keeps an ipx API token and an Access service token in the keychain, and
the player sends them (Authorization: Bearer, CF-Access-Client-Id and
-Secret) on its audio, position, read-flag and artwork requests. Without
all three it uses the cookie as before. Shake, Player Tokens enters them.

project.yml gets what TestFlight needs: the team, a numeric version
(App Store Connect refuses 0.1.0-dev), upside-down portrait (an iPad
build fails validation without every orientation) and
ITSAppUsesNonExemptEncryption. Resources/Info.plist is generated by
XcodeGen and now ignored.

Not run on a phone: the header option on AVURLAsset is read by name, as
the SDK has no constant for it.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-08 13:08:15 -05:00
a581e3fc88 An iOS app: the page in a web view, with the phone's own player (#418)
web/src/native.ts (#45) has handed playback to a host since September, and
there was no host in this repo: the earlier app, rays/ipodderx-app, grew native
lists beside the page and is left behind. This one is the page and a player:
a WKWebView of ipx-web, AVPlayer behind the bridge with the audio session to
play on locked, now playing and the remote commands (15 back, 30 forward,
scrubbing), and positions and read written from the player's own clock, with
DeadAir's copy named so the server reads the position on its clock.

Built with XcodeGen on a Mac; nothing here compiles the Swift. Its icon is
web/logo.svg at 1024.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RqkrVDqdiQEMWAkNGQ2tYA
2026-11-07 21:50:43 +00:00