The iOS app's icon count, pushed by ipx (#433)

Background refresh runs when iOS chooses, and for this app that has
been rarely, so the icon's unread count lagged until the app was
opened (#421). Now ipx sends the count:
- ipx: a push_devices table and POST/DELETE /api/push/devices. With
  [push] set to an APNs key, a task compares each phone's All
  Subscriptions unread count with the last sent, once a minute, and
  sends a changed one to Apple as a badge-only push: no alert, no
  sound. A token Apple says is gone is forgotten. The signing token is
  ES256 over the team and time, made again every forty minutes, inside
  Apple's limits.
- iOS: the aps-environment entitlement. The app registers for push
  once badge permission is given, each launch, and hands its token to
  the page.
- Page: registers the token with ipx as the person signed in, since
  the player's address (ipxapi) lets through only the player's paths,
  and removes it on signing out.

jsonwebtoken here is built without PEM support, so the .p8 key's
base64 is decoded in push.rs rather than turning on a feature and
changing Cargo.lock for one file.

cargo test -p ipx on macOS: 182 pass; the 3 that fail read /proc and
fail there without this change too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Ray Slakinski
2026-11-08 17:47:28 -05:00
parent e6414941ab
commit bd535851b0
20 changed files with 506 additions and 5 deletions

View File

@@ -17,6 +17,17 @@ final class AppDelegate: UIResponder, UIApplicationDelegate {
Offline.shared.backgroundCompletion = completionHandler
Offline.shared.resume()
}
/// Apple's address for this phone's copy of the app (#433), handed to the page to register.
func application(_ application: UIApplication,
didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
Push.token = deviceToken.map { String(format: "%02x", $0) }.joined()
}
func application(_ application: UIApplication,
didFailToRegisterForRemoteNotificationsWithError error: Error) {
NSLog("ipx: push registration: %@", error.localizedDescription)
}
}
/// The one window. iOS will not run an app that has not adopted scenes, and a CarPlay app would

View File

@@ -35,7 +35,11 @@ enum Badge {
// `-ipx.noBadgePrompt YES` on the launch arguments: a simulator run that drives the page
// has nobody to tap Allow, and the dialog covers it.
if UserDefaults.standard.bool(forKey: "ipx.noBadgePrompt") { return }
UNUserNotificationCenter.current().requestAuthorization(options: [.badge]) { _, _ in }
UNUserNotificationCenter.current().requestAuthorization(options: [.badge]) { granted, _ in
// Each launch, not once: Apple can change the token, and says to ask every time.
guard granted else { return }
Task { @MainActor in UIApplication.shared.registerForRemoteNotifications() }
}
}
/// The page's own count, sent as its list changes (#421).

View File

@@ -43,6 +43,7 @@ final class Bridge: NSObject, WKScriptMessageHandler {
playback.onEnded = { [weak self] in self?.send(["t": "ended"]) }
playback.onError = { [weak self] msg in self?.send(["t": "error", "message": msg]) }
playback.onSlept = { [weak self] in self?.send(["t": "slept"]) }
Push.onToken = { [weak self] _ in self?.sendPush() }
Offline.shared.onChange = { [weak self] in self?.sendKept() }
Offline.shared.onFail = { [weak self] path, msg in
self?.send(["t": "keepFailed", "url": path, "message": msg])
@@ -55,6 +56,12 @@ final class Bridge: NSObject, WKScriptMessageHandler {
"keeping": Offline.shared.downloading.sorted()])
}
/// For the page to register with ipx (#433), at ready and whenever Apple gives a new one.
private func sendPush() {
guard let token = Push.token else { return }
send(["t": "push", "token": token, "sandbox": Push.sandbox])
}
// MARK: - page to host
func userContentController(_ controller: WKUserContentController,
@@ -69,6 +76,7 @@ final class Bridge: NSObject, WKScriptMessageHandler {
// A page reloaded while the timer runs is told how long is left.
if let at = playback.sleepAt { send(["t": "sleep", "left": max(0, at.timeIntervalSinceNow)]) }
sendKept()
sendPush()
case "load":
guard let path = m["url"] as? String, let url = Server.resolveForPlayer(path),
let enc = m["enc"] as? Int,

23
ios/Sources/Push.swift Normal file
View File

@@ -0,0 +1,23 @@
import Foundation
/// This phone's push token (#433). ipx sends the icon's count to it while the app is closed,
/// which background refresh only guessed at. The page registers it with ipx, signed in as the
/// page is, since the player's address lets through only the player's own paths.
@MainActor
enum Push {
/// Told when the token arrives or changes, to pass it to the page.
static var onToken: ((String) -> Void)?
static var token: String? {
didSet { if let token, token != oldValue { onToken?(token) } }
}
/// A debug build is served by Apple's sandbox, which ipx has to send to instead.
static var sandbox: Bool {
#if DEBUG
true
#else
false
#endif
}
}