Artwork panel: call the hit rate the hit rate (#198)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-11 20:31:48 +00:00
parent afd3cf448d
commit 78eb255a78

View File

@@ -195,10 +195,10 @@ ts("DeadAir on a file", [prom('max(ipx_deadair_busy_seconds{job="ipx"})', legend
desc="How long DeadAir has been on the file it is analysing; a few seconds each.")
ts("Artwork", [prom('max(ipx_art_cache_bytes{job="ipx"}) / max(ipx_art_cache_limit_bytes{job="ipx"})', legend="full"),
prom('sum(increase(ipx_art_requests_total{job="ipx", result="hit"}[$__rate_interval])) / '
'sum(increase(ipx_art_requests_total{job="ipx"}[$__rate_interval]))', ref="B", legend="served from disk"),
'sum(increase(ipx_art_requests_total{job="ipx"}[$__rate_interval]))', ref="B", legend="hit rate"),
prom('sum(increase(ipx_art_evicted_total{job="ipx"}[$__rate_interval]))', ref="C", legend="images evicted")],
12, w=12, unit="percentunit",
desc="Full sits near 100% once the cache has filled, since each sweep trims it to fit. Served from disk is the hit rate: "
desc="Full sits near 100% once the cache has filled, since each sweep trims it to fit. Hit rate is the share served from disk: "
"the rest was fetched from the publisher. Evicted, on the right, is images each sweep threw out to stay under the "
"limit: many at every sweep, with a falling hit rate, means the limit is too small.")["fieldConfig"]["overrides"] = [
{"matcher": {"id": "byName", "options": "images evicted"},