The Access service token plus API token pair was three values to enter and Access in front of both. The player, the badge and CarPlay now send the ipx API token alone to https://ipxapi.sdf1.net: a route of the rays-unraid tunnel to the same ipx-web, with no Access application, held to the paths the app uses by a custom firewall rule on the sdf1.net zone (403 for anything without a bearer header or off the list: the page, the login form, /api/login, ?token= sign-in, the admin API). docs/sso.md says so, since it also says not to bypass Access for /api/*; this is that warning's narrow version, and the rule is on Cloudflare, not here. The unread badge (#421) shows All Subscriptions' count, as the page's badge does: set when the app comes forward, after an item is read, and by a background refresh iOS runs now and then. The test target had no Info.plist and could never have run; it does now. Build 4. Not yet run on a phone with the token set. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@@ -95,7 +95,7 @@ final class Playback: NSObject {
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// second has something to do about it.
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let msg = pi.error?.localizedDescription ?? "the file could not be played"
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let status = await self.request("GET", "/api/me")
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let expired = Credentials.isSet ? "Check the tokens in Settings" : "Sign in again"
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let expired = Credentials.isSet ? "Check the player token in Settings" : "Sign in again"
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self.onError?(status == 401 || status == 403 ? expired : msg)
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default: break
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}
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@@ -204,7 +204,10 @@ final class Playback: NSObject {
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private func markRead() {
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guard !markedRead, let item else { return }
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markedRead = true
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Task { await request("POST", entryPath(item, "flags"), ["read": true]) }
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Task {
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await request("POST", entryPath(item, "flags"), ["read": true])
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await Badge.refresh()
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}
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}
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// MARK: - the lock screen and the car
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@@ -256,7 +259,7 @@ final class Playback: NSObject {
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let centre = MPNowPlayingInfoCenter.default()
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centre.nowPlayingInfo = info
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guard let art = item.artwork, let url = Server.resolve(art) else { return }
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guard let art = item.artwork, let url = Server.resolveForPlayer(art) else { return }
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Task {
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var artReq = URLRequest(url: url)
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Credentials.headers.forEach { artReq.setValue($1, forHTTPHeaderField: $0) }
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@@ -295,7 +298,7 @@ final class Playback: NSObject {
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/// arrived. A position that does not save is saved again ten seconds on.
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@discardableResult
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private func request(_ method: String, _ path: String, _ json: [String: Any]? = nil) async -> Int? {
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guard let url = Server.resolve(path) else { return nil }
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guard let url = Server.resolveForPlayer(path) else { return nil }
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var req = URLRequest(url: url)
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req.httpMethod = method
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Credentials.headers.forEach { req.setValue($1, forHTTPHeaderField: $0) }
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