Hand playback to a native shell (#45)

CarPlay and Android Auto cannot render a web view. Both are template
surfaces, and the only audio they will control is the host's own AVPlayer
or ExoPlayer -- so an app that is "the web UI plus CarPlay" is really "the
web UI whose audio engine is native", and the page had no way to give
playback away.

web/src/native.ts replaces the playback surface of the page's media element
with one that forwards to the host and synthesises the events back. Nothing
in player.ts changes: it only ever speaks to the element, so the player bar,
the row buttons, the EQ bars and the keyboard shortcuts keep working as they
did. Video stays in the page, since CarPlay is audio-only and a native video
layer under a web view buys nothing. In a browser none of it installs.

Position and read are the host's to write. player.ts has been bitten before
by a stale position -- one left paused in another tab saved its older place
over where you had got to -- and a backgrounded web view is exactly that
tab: frozen, holding a time from minutes ago, while the host plays on. So
the beacon becomes a request for the host to save its own clock.

tests/native-bridge.js is what holds the two ends together, and it earned
its place immediately: the src setter called removeAttribute('src'), which
the shim's own override turned into a stop() that switched it back off one
line after enabling it. Silent, and only visible in a car. The stub DOM
moved to tests/dom-stub.js so that test and page-smoke share one harness
rather than two copies.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Ray Slakinski
2026-09-19 18:49:43 -04:00
parent ad15ae3dfe
commit 9d1492b388
9 changed files with 435 additions and 53 deletions

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@@ -11,6 +11,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- A Glass theme, light and dark, with frosted see-through panels after Apple's Liquid Glass. It
goes solid when the system asks for less transparency or more contrast.
- The page can hand playback to a native app. Opened inside an iOS or Android shell, an episode
plays through the host's own player instead of the page's, so it keeps going when the screen
locks and the car can control it; the player bar, the row buttons and the keyboard shortcuts
work as they always did. Video still plays in the page. In a browser nothing changes.
## [0.8.3] - 2026-09-19

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@@ -122,6 +122,7 @@ Patching that file by guessing an anchor string has failed repeatedly. Read the
cargo test # ~80 tests: parsing, filters, retention, schedules, SQL, per-user state
npx tsc -p . # type-checks web/src
node tests/page-smoke.js
node tests/native-bridge.js # the page hands playback to a native shell
node tests/contrast.js # every theme's palette against WCAG AA
npx playwright test # 40 browser tests against a real daemon on fixture feeds
```

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@@ -70,6 +70,7 @@ The UI is plain HTTP, so put TLS in front of it if it is reachable from outside
```sh
cargo test # the engine: parsing, filters, retention, schedules, SQL, per-user state
node tests/page-smoke.js # the page script loads without throwing
node tests/native-bridge.js # the page hands playback to a native shell
npx playwright test # a real browser against a real daemon on fixture feeds
```

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@@ -141,6 +141,7 @@ before they reach the page.
```sh
cargo test # parsing, filters, retention, schedules, SQL, per-user isolation
node tests/page-smoke.js # the page script loads and every selector it wires at load exists
node tests/native-bridge.js # the page hands playback to a native shell
npx playwright test # a real browser against a real daemon on fixture feeds
```

131
tests/dom-stub.js Normal file
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@@ -0,0 +1,131 @@
// The stub DOM the page's script is loaded against, shared by page-smoke.js and
// native-bridge.js. It is deliberately thin: enough for every handler the script wires at load
// to find what it reaches for, and no more.
//
// `media` swaps the bare `#audio` proxy for something with the parts of HTMLMediaElement that
// matter -- a prototype carrying the real accessors, and events that actually dispatch -- because
// native.ts replaces that surface on the element and a proxy that answers everything would prove
// nothing about whether it worked.
const vm = require('vm');
function makeContext(html, script, { media = false } = {}) {
// Ids in the page, and in the markup the script builds for its dialogs.
const ids = new Set([...(html + script).matchAll(/\bid=(?:"([^"]+)"|([^\s>"']+))/g)].map(m => m[1] || m[2]));
const missing = [];
const el = (name) => new Proxy({ style: { setProperty(){}, getPropertyValue(){ return ''; } }, dataset: {}, classList: { add(){}, remove(){}, toggle(){}, contains(){ return false; } },
value: '', textContent: '', innerHTML: '', hidden: false, children: [], firstElementChild: null,
appendChild(){}, removeChild(){}, remove(){}, insertAdjacentHTML(){}, addEventListener(){},
setAttribute(){}, getAttribute(){ return null; }, select(){}, setSelectionRange(){}, focus(){},
replaceWith(){}, querySelector(){ return el('nested'); }, querySelectorAll(){ return []; },
play(){ return Promise.resolve(); }, pause(){}, closest(){ return null; } },
{ get: (t, k) => k in t ? t[k] : undefined, set: (t, k, v) => (t[k] = v, true) });
const body = el('body');
const audio = media ? makeMediaElement() : null;
if (media) {
// native.ts reads has-video off the body to decide whether the host takes the file, so this
// one has to be a real set rather than something that always says no.
const classes = new Set();
body.classList = {
add: c => classes.add(c), remove: c => classes.delete(c),
toggle: (c, on) => (on === undefined ? (classes.has(c) ? classes.delete(c) : classes.add(c)) : on ? classes.add(c) : classes.delete(c)),
contains: c => classes.has(c),
};
}
const document = {
querySelector(sel) {
if (sel === '#audio' && audio) return audio;
if (sel.startsWith('#') && !ids.has(sel.slice(1))) { missing.push(sel); return null; }
return el(sel);
},
querySelectorAll: () => [],
createElement: () => el('created'),
addEventListener(){}, body,
documentElement: { dataset: {} },
};
const ctx = {
document, console,
window: { isSecureContext: false, addEventListener(){} },
localStorage: { getItem: () => null, setItem(){}, removeItem(){} },
navigator: { clipboard: undefined, sendBeacon(){}, mediaSession: undefined },
fetch: (url) => Promise.resolve({
ok: true, status: 200, text: () => Promise.resolve(''),
json: () => Promise.resolve(
String(url).includes('/api/settings')
? { schedule: 'every 60m', every_mins: 60, download_dir: '/tmp', max_total_gb: 0, max_age_days: 0 }
: String(url).includes('/api/users')
? [{ id: 1, name: 'admin', admin: true, password: true }, { id: 2, name: 'sam', admin: false, password: false }]
: /\/api\/(popular|directory)/.test(String(url))
? [{ id: 'f', title: 'A Feed', image: null, subscribers: 2, subscribed: true },
{ id: 'g', title: null, image: null, subscribers: 1, subscribed: false }]
: /entries/.test(String(url)) ? { total: 0, entries: [] } : []),
}),
EventSource: function () { this.close = () => {}; },
MediaMetadata: function () {},
Blob: function () {},
setTimeout, clearTimeout, setInterval, clearInterval,
confirm: () => false, prompt: () => null, alert(){},
Date, Math, JSON, Object, Array, String, Number, Promise, Error, FormData: function(){},
URLSearchParams, encodeURIComponent, decodeURIComponent, parseInt, parseFloat, isNaN,
};
if (media) {
ctx.HTMLMediaElement = MediaElement;
ctx.Event = Event;
ctx.isFinite = isFinite;
ctx.CSS = { escape: s => String(s) };
}
ctx.globalThis = ctx;
ctx.window.location = { href: '', hash: '' };
ctx.location = ctx.window.location;
return { ctx, missing, audio, body, ids };
}
/* ---- just enough HTMLMediaElement for the shim to be worth testing ---- */
function Event(type) { this.type = type; }
function MediaElement() {
this._src = ''; this._t = 0; this._dur = NaN; this._paused = true;
this._ready = 0; this._vol = 1; this._rate = 1;
this._listeners = {};
this.dataset = {}; this.classList = { add(){}, remove(){}, toggle(){}, contains(){ return false; } };
// Every call that reached the real element, so a test can say the host took over rather than
// the element quietly playing as well.
this.calls = [];
}
MediaElement.prototype.play = function(){ this.calls.push('play'); this._paused = false; return Promise.resolve(); };
MediaElement.prototype.pause = function(){ this.calls.push('pause'); this._paused = true; };
MediaElement.prototype.load = function(){ this.calls.push('load'); };
MediaElement.prototype.addEventListener = function(name, fn, opts){
(this._listeners[name] || (this._listeners[name] = [])).push({ fn, once: !!(opts && opts.once) });
};
MediaElement.prototype.dispatchEvent = function(ev){
for (const l of (this._listeners[ev.type] || []).slice()) {
if (l.once) this._listeners[ev.type] = this._listeners[ev.type].filter(x => x !== l);
l.fn(ev);
}
return true;
};
MediaElement.prototype.removeAttribute = function(name){ this.calls.push('removeAttribute:' + name); if (name === 'src') this._src = ''; };
MediaElement.prototype.setAttribute = function(){};
MediaElement.prototype.getAttribute = function(){ return null; };
const accessor = (k, field, log) => Object.defineProperty(MediaElement.prototype, k, {
configurable: true,
get(){ return this[field]; },
set(v){ if (log) this.calls.push(k + ':' + v); this[field] = v; },
});
accessor('src', '_src', true);
accessor('currentTime', '_t', true);
accessor('volume', '_vol');
accessor('playbackRate', '_rate');
Object.defineProperty(MediaElement.prototype, 'duration', { configurable: true, get(){ return this._dur; } });
Object.defineProperty(MediaElement.prototype, 'paused', { configurable: true, get(){ return this._paused; } });
Object.defineProperty(MediaElement.prototype, 'readyState', { configurable: true, get(){ return this._ready; } });
function makeMediaElement(){ return new MediaElement(); }
module.exports = { makeContext, vm };

117
tests/native-bridge.js Normal file
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@@ -0,0 +1,117 @@
// The page inside a native shell: web/src/native.ts should take playback off the element and
// hand it to the host, while everything in player.ts carries on talking to the element.
//
// This is the check that the shim and player.ts still agree. The surface native.ts replaces --
// play, pause, src, currentTime, duration, paused, readyState, the events -- is player.ts's
// alone, so a change there that steps outside it would otherwise break the app in a car, on a
// road, with nothing to look at.
//
// node tests/native-bridge.js
const { makeContext, vm } = require('./dom-stub.js');
const { buildPage } = require('../web/build.mjs');
const { html, js: script } = buildPage('index.html');
let failed = 0;
const ok = (cond, what) => { if (!cond) { console.error('FAIL: ' + what); failed++; } };
/* ---- a browser: nothing installs ---- */
{
const { ctx } = makeContext(html, script, { media: true });
vm.createContext(ctx);
vm.runInContext(script, ctx, { filename: 'browser', timeout: 5000 });
ok(ctx.window.ipxNative === undefined, 'the bridge installed in a plain browser');
const audio = ctx.document.querySelector('#audio');
audio.src = '/media/1';
ok(audio.calls.includes('src:/media/1'), 'a browser did not set the real src');
}
/* ---- inside the shell ---- */
const posted = [];
const { ctx, audio, body } = makeContext(html, script, { media: true });
ctx.window.webkit = { messageHandlers: { ipx: { postMessage: m => posted.push(m) } } };
vm.createContext(ctx);
vm.runInContext(script, ctx, { filename: 'shell', timeout: 5000 });
const last = t => [...posted].reverse().find(m => m.t === t);
const since = () => posted.splice(0, posted.length);
ok(ctx.window.ipxNative && ctx.window.ipxNative.version === 1, 'window.ipxNative is not there for the host to call');
ok(last('ready'), 'the host was never told the bridge is in');
since();
// What play() does: player.ts fills in `player`, marks the body, sets the src, then plays.
const entry = { guid: 'g1', feed_id: 'f', title: 'Episode One', image: null, position: 0, duration: 1800, read: false,
enclosures: [{ id: 42, mime: 'audio/mpeg', path: '/downloads/f/ep1.mp3', url: 'https://x/ep1.mp3' }] };
vm.runInContext('S.feeds=[{id:"f",title:"A Feed",image:"/art.jpg"}]', ctx);
vm.runInContext('player.guid="g1";player.feed="f";player.enc=42;player.entry=E', Object.assign(ctx, { E: entry }));
body.classList.toggle('has-video', false);
audio.calls.length = 0;
audio.src = '/media/42';
const load = last('load');
ok(load, 'setting the src told the host nothing');
if (load) {
ok(load.url === '/media/42' && load.enc === 42, 'the host was not told which file');
ok(load.feedId === 'f' && load.guid === 'g1', 'the host cannot save a position without the feed and guid');
ok(load.title === 'Episode One' && load.feedTitle === 'A Feed', 'now-playing has nothing to show');
ok(load.artwork === '/art.jpg', "the feed's art did not stand in for an episode without its own");
}
ok(!audio.calls.some(c => c.startsWith('src:')), 'the element loaded the file as well as the host');
ok(audio.calls.includes('load'), 'the element was not made to let go of what it held');
// player.ts sets currentTime=0 straight after the src.
since();
audio.currentTime = 0;
ok(last('seek') && last('seek').to === 0, 'a seek did not reach the host');
since();
audio.play();
ok(last('play'), 'play did not reach the host');
ok(!audio.calls.includes('play'), 'the element played too -- two engines on one file');
// The host answers, and the page must move as it would have on its own.
let played = 0, timed = 0;
audio.addEventListener('play', () => played++);
audio.addEventListener('timeupdate', () => timed++);
ctx.window.ipxNative.on({ t: 'state', playing: true });
ok(played === 1, 'the page never saw the host start playing');
ok(audio.paused === false, 'audio.paused still says paused while the host plays');
ctx.window.ipxNative.on({ t: 'meta', dur: 1800 });
ok(audio.duration === 1800, 'the duration the host measured did not reach the page');
ok(audio.readyState > 0, 'readyState stayed 0, which is what stops a position being saved');
ctx.window.ipxNative.on({ t: 'time', cur: 30 });
ok(audio.currentTime === 30, "the host's clock did not reach the page");
ok(timed > 0, 'no timeupdate, so the player bar would sit at zero');
// The 15-second key: a read and a write through the shim.
since();
audio.currentTime -= 15;
ok(last('seek') && last('seek').to === 15, 'back 15 seconds did not land at 15');
// Position saving is the host's: a frozen WebView must not write a time from minutes ago.
since();
const saved = ctx.navigator.sendBeacon('/api/entries/f/g1/position', {});
ok(saved === true, 'sendBeacon reported a failure the page would treat as unsaved');
ok(last('position') && /\/position$/.test(last('position').url), 'the position write did not become a request to the host');
// Closing the player has to stop the host, not just blank the element.
since();
audio.removeAttribute('src');
ok(last('stop'), 'closing the player left the host playing');
// Video stays on the element: CarPlay is audio-only, and a native video layer under a WebView
// buys nothing.
since();
audio.calls.length = 0;
body.classList.toggle('has-video', true);
audio.src = '/media/99';
ok(!last('load'), 'a video was handed to the host');
ok(audio.calls.includes('src:/media/99'), 'a video did not play on the element');
if (failed) { console.error(`\n${failed} failed`); process.exit(1); }
console.log('OK: native-bridge: the host takes playback and the page follows it');
process.exit(0);

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@@ -7,7 +7,7 @@
// and every server-side test passed too, because the server was fine.
//
// node tests/page-smoke.js
const vm = require('vm');
const { makeContext, vm } = require('./dom-stub.js');
const PAGE = process.argv[2] || 'index.html';
const { buildPage } = require('../web/build.mjs');
@@ -19,57 +19,7 @@ if (!/<link rel=stylesheet href="?\/app\.css\?v=[0-9a-f]{12}"?>/.test(html) && P
if (!new RegExp(`<script src="?/${file.replace('.', '\\.')}\\?v=[0-9a-f]{12}"?>`).test(html)) {
console.error(`FAIL: the page does not load /${file}?v=<hash>`); process.exit(1);
}
// Ids in the page, and in the markup the script builds for its dialogs.
const ids = new Set([...(html + script).matchAll(/\bid=(?:"([^"]+)"|([^\s>"']+))/g)].map(m => m[1] || m[2]));
const missing = [];
const el = (name) => new Proxy({ style: { setProperty(){}, getPropertyValue(){ return ''; } }, dataset: {}, classList: { add(){}, remove(){}, toggle(){}, contains(){ return false; } },
value: '', textContent: '', innerHTML: '', hidden: false, children: [], firstElementChild: null,
appendChild(){}, removeChild(){}, remove(){}, insertAdjacentHTML(){}, addEventListener(){},
setAttribute(){}, getAttribute(){ return null; }, select(){}, setSelectionRange(){}, focus(){},
replaceWith(){}, querySelector(){ return el('nested'); }, querySelectorAll(){ return []; },
play(){ return Promise.resolve(); }, pause(){}, closest(){ return null; } },
{ get: (t, k) => k in t ? t[k] : undefined, set: (t, k, v) => (t[k] = v, true) });
const document = {
querySelector(sel) {
if (sel.startsWith('#') && !ids.has(sel.slice(1))) { missing.push(sel); return null; }
return el(sel);
},
querySelectorAll: () => [],
createElement: () => el('created'),
addEventListener(){}, body: el('body'),
documentElement: { dataset: {} },
};
const ctx = {
document, console,
window: { isSecureContext: false, addEventListener(){} },
localStorage: { getItem: () => null, setItem(){}, removeItem(){} },
navigator: { clipboard: undefined, sendBeacon(){}, mediaSession: undefined },
fetch: (url) => Promise.resolve({
ok: true, status: 200, text: () => Promise.resolve(''),
json: () => Promise.resolve(
String(url).includes('/api/settings')
? { schedule: 'every 60m', every_mins: 60, download_dir: '/tmp', max_total_gb: 0, max_age_days: 0 }
: String(url).includes('/api/users')
? [{ id: 1, name: 'admin', admin: true, password: true }, { id: 2, name: 'sam', admin: false, password: false }]
: /\/api\/(popular|directory)/.test(String(url))
? [{ id: 'f', title: 'A Feed', image: null, subscribers: 2, subscribed: true },
{ id: 'g', title: null, image: null, subscribers: 1, subscribed: false }]
: /entries/.test(String(url)) ? { total: 0, entries: [] } : []),
}),
EventSource: function () { this.close = () => {}; },
MediaMetadata: function () {},
Blob: function () {},
setTimeout, clearTimeout, setInterval, clearInterval,
confirm: () => false, prompt: () => null, alert(){},
Date, Math, JSON, Object, Array, String, Number, Promise, Error, FormData: function(){},
URLSearchParams, encodeURIComponent, decodeURIComponent, parseInt, parseFloat, isNaN,
};
ctx.globalThis = ctx;
ctx.window.location = { href: '', hash: '' };
ctx.location = ctx.window.location;
const { ctx, missing } = makeContext(html, script);
try {
vm.createContext(ctx);

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@@ -21,7 +21,7 @@ const here = path.dirname(fileURLToPath(import.meta.url));
// The files are one script, concatenated in this order, not modules: they share one top-level
// scope, as the single inline script did, and code that runs at load needs what came before it.
const PAGES = {
'index.html': { script: 'app.js', src: ['util', 'theme', 'feeds', 'feedpage', 'items', 'player', 'dialogs', 'gestures', 'events'] },
'index.html': { script: 'app.js', src: ['util', 'theme', 'feeds', 'feedpage', 'items', 'player', 'dialogs', 'gestures', 'events', 'native'] },
'admin.html': { script: 'admin.js', src: ['util', 'theme', 'admin'] },
'login.html': { script: 'login.js', src: ['login'] },
};

177
web/src/native.ts Normal file
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@@ -0,0 +1,177 @@
/* ---------------- native shell bridge ---------------- */
// Inside the iOS or Android app this page is a WebView, and the audio it plays has to come from
// the host's own player instead of this element: CarPlay and Android Auto are template surfaces
// that cannot render a WebView at all, and the only audio they will control is the host's.
//
// So the host's player takes over, and the element keeps its face. Everything in player.ts speaks
// to `audio` through a small surface -- play, pause, src, currentTime, duration, paused,
// readyState, volume, playbackRate, and the events it fires -- so replacing that surface on the
// element leaves the player bar, the row buttons, the EQ bars and the keyboard shortcuts working
// exactly as they do in a browser, with nothing in player.ts changed.
//
// In a browser none of this installs and the page is untouched.
/// How the host is reached. iOS puts a handler on `webkit.messageHandlers`; Android's
/// `addJavascriptInterface` gives a plain object with a `postMessage(string)`. Null in a browser,
/// which is what switches the whole file off.
const ipxHost: ((m: any) => void) | null = (() => {
const w = window as any;
const ios = w.webkit?.messageHandlers?.ipx;
if (ios) return (m: any) => ios.postMessage(m);
const android = w.ipxAndroid;
if (android?.postMessage) return (m: any) => android.postMessage(JSON.stringify(m));
return null;
})();
if (ipxHost) installNativePlayback();
function installNativePlayback(){
const post = ipxHost!;
const M = HTMLMediaElement.prototype;
const own = (k: string) => Object.getOwnPropertyDescriptor(M, k)!;
const realPlay = M.play, realPause = M.pause, realLoad = M.load;
// Bound before anything is redefined, because the src setter below has to drop the element's
// file without that counting as closing the player: removeAttribute is overridden further down
// to mean exactly that, and going through it there switched the shim straight back off.
const realRemoveAttribute = audio.removeAttribute.bind(audio);
const src = own('src'), currentTime = own('currentTime'), duration = own('duration');
const paused = own('paused'), readyState = own('readyState');
const volume = own('volume'), playbackRate = own('playbackRate');
// What the host last told us. `on` is the whole switch: false means this element is playing for
// itself, which is still the case for video -- the host plays audio, and a native video layer
// under a WebView buys nothing when CarPlay is audio-only either way.
const N = {on:false, cur:0, dur:NaN, paused:true, ready:0};
const fire = (name: string) => audio.dispatchEvent(new Event(name));
const define = (k: string, d: PropertyDescriptor) =>
Object.defineProperty(audio, k, {configurable:true, ...d});
define('play', {value(){
if(!N.on) return realPlay.call(audio);
post({t:'play'});
// player.ts does audio.play().catch(...) to toast a failure. A failure here arrives as a
// message from the host instead, so there is nothing to reject.
return Promise.resolve();
}});
define('pause', {value(){
if(!N.on) return realPause.call(audio);
post({t:'pause'});
}});
define('src', {
get(){ return N.on ? '' : src.get!.call(audio); },
set(v){
// has-video is set immediately before the src in play(), so it is already right here.
if(document.body.classList.contains('has-video')){
stop();
src.set!.call(audio, v);
return;
}
N.on = true; N.cur = 0; N.dur = NaN; N.paused = true; N.ready = 0;
// Let go of whatever the element was holding, or a video just closed keeps its buffer and
// its audio track. removeAttribute alone does not: it takes a load() to act on it.
realPause.call(audio);
realRemoveAttribute('src');
realLoad.call(audio);
const e = player.entry, f = player.feed;
post({t:'load', url:v, enc:player.enc, feedId:f, guid:player.guid,
title:(e && e.title) || '', feedTitle:feedName(f),
artwork:(e && e.image) || feedArt(f) || null,
// Where the host starts is not this: the seek to where you left off is player.ts's, on
// loadedmetadata, so one piece of code decides it. This is for the host's now-playing
// display before the file has loaded.
position:(e && e.position) || 0, duration:(e && e.duration) || null,
rate:audio.playbackRate, volume:audio.volume});
},
});
define('currentTime', {
get(){ return N.on ? N.cur : currentTime.get!.call(audio); },
set(v){
if(!N.on){ currentTime.set!.call(audio, v); return; }
N.cur = v;
post({t:'seek', to:v});
// The clock and the scrubber move now rather than at the host's next tick, which is what
// makes the 15 and 30 second keys feel like they did.
fire('timeupdate');
},
});
define('duration', {get(){ return N.on ? N.dur : duration.get!.call(audio); }});
define('paused', {get(){ return N.on ? N.paused : paused.get!.call(audio); }});
define('readyState', {get(){ return N.on ? N.ready : readyState.get!.call(audio); }});
define('volume', {
get(){ return volume.get!.call(audio); },
set(v){ volume.set!.call(audio, v); if(N.on) post({t:'volume', v}); },
});
define('playbackRate', {
get(){ return playbackRate.get!.call(audio); },
set(v){ playbackRate.set!.call(audio, v); if(N.on) post({t:'rate', v}); },
});
// Closing the player is `audio.removeAttribute('src')`, which would otherwise leave the host
// playing on with nothing on screen to stop it.
define('removeAttribute', {value(name: string){
if(name === 'src') stop();
return realRemoveAttribute(name);
}});
function stop(){
if(!N.on) return;
N.on = false; N.paused = true; N.cur = 0; N.dur = NaN; N.ready = 0;
post({t:'stop'});
}
// Position belongs to the host. player.ts is emphatic about what a stale write costs -- a player
// left paused in another tab once saved its older place over where you had got to -- and a
// backgrounded WebView is exactly that tab: frozen, holding a time from minutes ago, while the
// host plays on. So the beacon becomes a request for the host to save its own time, and the host
// is also the one saving while nothing here is running at all.
const beacon = navigator.sendBeacon && navigator.sendBeacon.bind(navigator);
navigator.sendBeacon = function(url: string, data?: any){
if(N.on && /\/position$/.test(String(url))){ post({t:'position', url:String(url)}); return true; }
return beacon ? beacon(url, data) : false;
} as any;
// What the host calls back into. On `window` deliberately: the host reaches it by name through
// evaluateJavaScript, and a top-level const would work but not obviously.
(window as any).ipxNative = {
version: 1,
on(m: any){
if(!N.on) return;
switch(m.t){
case 'time':
N.cur = m.cur;
if(m.dur != null) N.dur = m.dur;
fire('timeupdate');
break;
case 'meta':
N.dur = m.dur; N.ready = 1;
fire('loadedmetadata');
break;
case 'state':
if(m.playing === !N.paused) return;
N.paused = !m.playing;
fire(m.playing ? 'play' : 'pause');
break;
case 'ended':
N.paused = true;
fire('pause');
fire('ended');
break;
case 'error':
N.paused = true;
fire('pause');
toast('Playback failed' + (m.message ? ': ' + m.message : ''), true);
break;
}
},
};
// The host waits for this to know the bridge is in and which build it got: an app newer than the
// deployed page would otherwise sit there sending messages nothing answers.
post({t:'ready', version:1, rate:audio.playbackRate, volume:audio.volume});
}