Touch gestures: pull to check for new items, swipe between items

- Pull the item list down from its top: checks the feed (or every feed, on All
  Subscriptions) for new items, which arrive as they do from the scan button.
  overscroll-behavior keeps the browser's own pull-to-reload out of it.
- Swipe the item you are reading left for the next, right for the one before,
  or back to the list from the first. A vertical move is a scroll; something
  that scrolls sideways, or takes typing, keeps its own swipe.

Touch events only, so a mouse never sets them off.

Closes #22.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
2026-09-18 14:13:28 +00:00
parent fc09e8a6b7
commit 3b00e2721a
5 changed files with 140 additions and 2 deletions

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@@ -16,6 +16,9 @@ The long form, with what was wrong before and how it was found, is in
Classic and Modern (the existing dark and light). Each that comes both ways has its own Light,
Dark or Auto setting; Classic and Paper come one way only, so that setting is hidden for them.
A theme chosen before this carries over.
- Touch gestures: pull the item list down from its top to check the feed for new items, and
swipe the item you are reading left for the next one and right for the one before, or back
to the list from the first.
### Changed

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@@ -1129,3 +1129,51 @@ test('a feed error is marked in the same column as the folder triangles', async
expect(new Set(xs).size, JSON.stringify(xs)).toBe(1);
await page.reload(); // put the real list back
});
test.describe('touch gestures on a phone', () => {
test.use({ viewport: { width: 390, height: 844 }, hasTouch: true, isMobile: true });
// Playwright's touchscreen only taps; a drag goes through the DevTools protocol.
async function drag(page, from, to) {
const cdp = await page.context().newCDPSession(page);
const steps = 8;
await cdp.send('Input.dispatchTouchEvent', { type: 'touchStart', touchPoints: [from] });
for (let i = 1; i <= steps; i++)
await cdp.send('Input.dispatchTouchEvent', { type: 'touchMove', touchPoints: [{
x: from.x + (to.x - from.x) * i / steps, y: from.y + (to.y - from.y) * i / steps }] });
await cdp.send('Input.dispatchTouchEvent', { type: 'touchEnd', touchPoints: [] });
}
test('a swipe moves between items, and right from the first goes back to the list', async ({ page }) => {
await page.locator('#burger').click();
await page.locator('.feed', { hasText: 'Test Show' }).click();
await page.locator('.tabs button', { hasText: 'All' }).first().click();
await expect(page.locator('.ep').nth(1)).toBeVisible({ timeout: 20_000 });
const titles = await page.locator('.ep .t').allTextContents();
await page.locator('.ep').first().click();
const shown = page.locator('#detail .dt');
await expect(shown).toHaveText(titles[0]);
await drag(page, { x: 300, y: 400 }, { x: 80, y: 410 }); // left: the next item
await expect(shown).toHaveText(titles[1]);
await drag(page, { x: 300, y: 400 }, { x: 80, y: 410 }); // left on the last: stays
await expect(shown).toHaveText(titles[1]);
await drag(page, { x: 80, y: 400 }, { x: 300, y: 410 }); // right: the one before
await expect(shown).toHaveText(titles[0]);
await drag(page, { x: 200, y: 300 }, { x: 210, y: 600 }); // down: a scroll, not a swipe
await expect(shown).toHaveText(titles[0]);
await drag(page, { x: 80, y: 400 }, { x: 300, y: 410 }); // right on the first: the list
await expect(page.locator('body')).not.toHaveClass(/reading/);
});
test('pulling the list down from its top checks the feed for new items', async ({ page }) => {
await page.locator('#burger').click();
await page.locator('.feed', { hasText: 'Test Show' }).click();
await expect(page.locator('.ep').first()).toBeVisible({ timeout: 20_000 });
const box = await page.locator('#list').boundingBox();
const fetch = page.waitForRequest(r => r.url().endsWith('/api/fetch') && r.method() === 'POST');
await drag(page, { x: 200, y: box.y + 20 }, { x: 200, y: box.y + 220 });
expect((await fetch).postDataJSON()).toEqual({ feed: 'test-show', force: true });
await expect(page.locator('#pulltip')).toHaveCount(0); // the note goes on letting go
});
});

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@@ -21,7 +21,7 @@ const here = path.dirname(fileURLToPath(import.meta.url));
// The files are one script, concatenated in this order, not modules: they share one top-level
// scope, as the single inline script did, and code that runs at load needs what came before it.
const PAGES = {
'index.html': { script: 'app.js', src: ['util', 'theme', 'feeds', 'feedpage', 'items', 'player', 'dialogs', 'events'] },
'index.html': { script: 'app.js', src: ['util', 'theme', 'feeds', 'feedpage', 'items', 'player', 'dialogs', 'gestures', 'events'] },
'login.html': { script: 'login.js', src: ['login'] },
};

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@@ -467,7 +467,11 @@ input:focus,select:focus{outline:0;border-color:var(--accent)}
grid-template-rows:minmax(90px,var(--listh,60%)) 7px 1fr;
grid-template-areas:"list files" "grab grab" "detail detail";
}
#list{grid-area:list;overflow:auto;padding:0 14px 10px}
#list{grid-area:list;overflow:auto;padding:0 14px 10px;overscroll-behavior-y:contain}
/* Pull-to-refresh's note (gestures.ts). overscroll-behavior keeps the browser's own pull, which
reloads the page, from starting on top of it. */
#pulltip{display:flex;align-items:flex-end;justify-content:center;padding-bottom:6px;overflow:hidden;
font-size:12px;color:var(--faint)}
/* The selected item's files, beside the list, as the original's Files pane was. */
#files{grid-area:files;overflow-y:auto;padding:8px 12px;border-left:1px solid var(--line);background:var(--panel)}
/* Nothing selected, or an item with no files: the list takes the width. */

83
web/src/gestures.ts Normal file
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@@ -0,0 +1,83 @@
/* ---------------- touch gestures ---------------- */
// On a touch screen: pull the item list down from its top to check the feed for new items, and
// swipe the item you are reading left for the next one, right for the one before, or back to
// the list from the first. Touch events only, so a mouse never sets these off. Listened for on
// the document because the panes are rebuilt every time a feed renders.
const PULL = 70; // px down, from the list's top, that counts as a pull
const SWIPE = 60; // px across that counts as a swipe
let touch: {x: number, y: number, t: number, pane: 'list' | 'detail', dx: number, dy: number} | null = null;
/// Something that scrolls sideways, or takes typing, keeps its own gestures: a wide code block
/// or table in a post, the player's seek bar, a text box.
function ownsSwipe(el: Element | null){
for(let n = el; n && n.id !== 'detail'; n = n.parentElement){
if(/^(INPUT|TEXTAREA|SELECT|AUDIO|VIDEO)$/.test(n.tagName)) return true;
if(n.scrollWidth > n.clientWidth + 1 && /(auto|scroll)/.test(getComputedStyle(n).overflowX)) return true;
}
return false;
}
/// How far the list has been pulled: a note at its top, growing with the pull and pushing the
/// items down, that says what letting go will do.
function pullShow(dy: number){
const list = $('#list'); if(!list) return;
const d = Math.round(Math.min(dy, PULL * 1.6) / 2);
let tip = $('#pulltip');
if(!d){ tip?.remove(); return; }
if(!tip){ tip = document.createElement('div'); tip.id = 'pulltip'; list.prepend(tip); }
tip.style.height = d + 'px';
tip.textContent = dy >= PULL ? 'Release to check for new items' : 'Pull to check for new items';
}
function refreshFeed(){
const f = S.feeds.find(x => x.id === S.feed);
if(!f && S.feed !== ':all') return;
toast(f ? `Checking ${f.title || f.id} for new items…` : 'Checking every feed for new items…');
// New items arrive by the event stream when the scan finishes, as they do for a button press.
api('/api/fetch', {method: 'POST', body: JSON.stringify(f ? {feed: f.id, force: true} : {force: true})})
.catch(e => toast(e.message, true));
loadEntries();
}
document.addEventListener('touchstart', ev => {
touch = null;
if(ev.touches.length !== 1 || $('#modal')?.classList.contains('on')) return;
const t = ev.touches[0], target = ev.target as Element;
const detail = target.closest?.('#detail'), list = target.closest?.('#list');
// Reading means an item is open; the reader is its own screen on a phone, a pane otherwise.
if(detail && S.sel && !ownsSwipe(target)) touch = {x: t.clientX, y: t.clientY, t: Date.now(), pane: 'detail', dx: 0, dy: 0};
else if(list && list.scrollTop <= 0 && !VIEWS[S.feed]?.url) touch = {x: t.clientX, y: t.clientY, t: Date.now(), pane: 'list', dx: 0, dy: 0};
}, {passive: true});
document.addEventListener('touchmove', ev => {
if(!touch) return;
const t = ev.touches[0];
touch.dx = t.clientX - touch.x; touch.dy = t.clientY - touch.y;
if(touch.pane === 'list'){
// Only a pull that starts at the top and goes down; anything else is an ordinary scroll.
if(touch.dy < 0 || $('#list').scrollTop > 0){ pullShow(0); touch = null; return; }
pullShow(touch.dy);
if(ev.cancelable) ev.preventDefault(); // or the list rubber-bands under the finger as well
}else if(Math.abs(touch.dy) > 10 && Math.abs(touch.dy) > Math.abs(touch.dx)){
touch = null; // scrolling the text, not swiping; the first few px
// decide nothing, being mostly jitter
}
}, {passive: false});
document.addEventListener('touchend', () => {
const g = touch; touch = null;
if(!g) return;
if(g.pane === 'list'){
pullShow(0);
if(g.dy >= PULL) refreshFeed();
return;
}
// Across, mostly sideways, and not a slow drag while selecting text.
if(Math.abs(g.dx) < SWIPE || Math.abs(g.dx) < 2 * Math.abs(g.dy) || Date.now() - g.t > 800) return;
const i = S.entries.findIndex(x => x.guid === S.sel);
if(g.dx < 0){ if(i < S.entries.length - 1) stepEntry(1); return; }
if(i > 0) stepEntry(-1); else showDetail(null);
});
document.addEventListener('touchcancel', () => { if(touch?.pane === 'list') pullShow(0); touch = null; });