Files
ipodderx-app/ios/Sources/WebViewController.swift
Ray Slakinski f88ae657f3 An API client for ipx, and its event stream (#1)
Everything native needs this first, and it is worth having whatever happens
to the rest: a CarPlay browse tree is built from exactly these calls.

API covers what a client reads and writes -- feeds, entries with the
server's own paging, filtering, sorting and search, read and pinned,
position, read-all, download, delete, fetch -- and APIModels is what ipx
sends, with the server's field names kept so a type here can be checked
against web.rs without translating first. It sends nothing of its own to
authenticate: ipx decides who is asking by cookie and CookieBridge keeps
HTTPCookieStorage in step, which is the same property that lets a plain
<audio src> work.

Events reads /api/events with URLSession's byte stream, so there is no new
dependency. An event this build has never heard of decodes as .other rather
than throwing, because a new one on the server must not stop the stream. It
reconnects with a backoff: a deploy closes the stream cleanly and should be
picked straight back up, a daemon that is down should not be hammered.

Library is gone, folded into API. Two clients writing positions was one too
many, and the page's forwarded beacon no longer carries a path: it asks the
host to save, and the host uses its own clock, which is the only one not
stale when the web view has been frozen in the background.

The tests run against the browser suite's fixture daemon rather than canned
JSON, because the shapes being decoded are the server's and a fixture would
only prove it matches itself. Thirteen pass, including a live scan reported
over SSE and the playback round trip, which still works after the move.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 22:48:14 -04:00

286 lines
13 KiB
Swift

import UIKit
import WebKit
/// The app, very nearly: ipx's own page, full screen.
///
/// What it adds is the bridge to the host's player, a way to say which server, and a line of
/// honesty when something is wrong.
final class WebViewController: UIViewController, WKNavigationDelegate {
private var webView: WKWebView!
private var cookies: CookieBridge!
private var api: API!
private var playback: Playback!
private var bridge: Bridge!
private let banner = UIView()
private let bannerText = UILabel()
private var checkedBridge = false
/// The page sits below the banner when there is one, and at the top when there is not. Two
/// constraints rather than an overlay: the banner covered the page's own toolbar, and ipx
/// lays that out itself, so there is nothing to scroll out of the way.
private var pageBelowBanner: NSLayoutConstraint!
private var pageAtTop: NSLayoutConstraint!
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .black
let cfg = WKWebViewConfiguration()
// The persistent store, so a sign-in through Cloudflare Access survives a relaunch --
// and so there are cookies for the player to use at all.
cfg.websiteDataStore = .default()
cfg.allowsInlineMediaPlayback = true
// Video still plays in the page, and it should not need a second tap to start.
cfg.mediaTypesRequiringUserActionForPlayback = []
webView = WKWebView(frame: .zero, configuration: cfg)
webView.navigationDelegate = self
webView.allowsBackForwardNavigationGestures = false
webView.scrollView.contentInsetAdjustmentBehavior = .never
webView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(webView)
pageAtTop = webView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor)
NSLayoutConstraint.activate([
pageAtTop,
webView.bottomAnchor.constraint(equalTo: view.bottomAnchor),
webView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
webView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
])
cookies = CookieBridge(store: cfg.websiteDataStore.httpCookieStore)
api = API()
playback = Playback(cookies: cookies, api: api)
bridge = Bridge(webView: webView, playback: playback)
bridge.onReady = { [weak self] _ in
self?.checkedBridge = true
self?.setBanner(nil)
}
cfg.userContentController.add(bridge, name: Bridge.handlerName)
Zoom.install(into: cfg.userContentController)
setUpBanner()
if ServerSettings.isConfigured { load() }
}
// MARK: - how big the page is drawn
/// The page is sized for a phone and for a browser window, and on a Mac -- where the window
/// is often two thousand points across -- it reads small. Scaling it here rather than asking
/// ipx to carry a text size: the page is right everywhere else, and this is the one place
/// that is wrong.
enum Zoom {
private static let key = "ipx.zoom"
static let steps: [Double] = [1.0, 1.15, 1.25, 1.4, 1.6, 1.8, 2.0]
/// A Mac starts bigger; a phone and an iPad are already right.
static var normal: Double {
#if targetEnvironment(macCatalyst)
return 1.25
#else
return 1.0
#endif
}
static var current: Double {
get {
let v = UserDefaults.standard.double(forKey: key)
return steps.contains(v) ? v : normal
}
set { UserDefaults.standard.set(newValue, forKey: key) }
}
/// pageZoom alone spilled the page off the screen: ipx's body is `height:100dvh`, and
/// WebKit measures dvh against the unzoomed window, so the page laid itself out at the
/// window's full size and was then scaled up. A percentage of the root resolves against
/// a box that does know about zoom, which is the whole of the fix.
/// CSS zoom, not WKWebView.pageZoom. pageZoom scales what is drawn but leaves the
/// layout box the size of the window, so ipx's full-height page -- body is 100dvh --
/// laid itself out at the window's height and then got scaled past the bottom of it.
/// CSS zoom is part of layout, so the page measures itself correctly; body's own width
/// and height are divided back out because its containing block is not zoomed.
static func script(_ zoom: Double) -> String {
// No width. A percentage resolves against the containing block in the zoomed
// element's own units, so 100% is already the full width -- dividing it again left
// the page filling four fifths of the window and then three fifths as the zoom went
// up. A block fills its container by itself. dvh is the exception: viewport units do
// not know about zoom, so the height does have to be divided back out.
let css = zoom == 1 ? "" : "body{zoom:\(zoom);height:calc(100dvh/\(zoom))!important}"
return "(function(){var id='ipx-zoom';var s=document.getElementById(id);"
+ "if(!s){s=document.createElement('style');s.id=id;"
+ "(document.head||document.documentElement).appendChild(s)}"
+ "s.textContent=\(css.debugDescription)})()"
}
static func install(into controller: WKUserContentController) {
controller.addUserScript(WKUserScript(source: script(current),
injectionTime: .atDocumentEnd,
forMainFrameOnly: true))
}
}
override var keyCommands: [UIKeyCommand]? {
// The page's own shortcuts are single keys and ignore a modifier, so these do not collide.
[
UIKeyCommand(title: "Bigger", action: #selector(zoomIn), input: "+", modifierFlags: .command),
UIKeyCommand(title: "Bigger", action: #selector(zoomIn), input: "=", modifierFlags: .command),
UIKeyCommand(title: "Smaller", action: #selector(zoomOut), input: "-", modifierFlags: .command),
UIKeyCommand(title: "Actual Size", action: #selector(zoomReset), input: "0", modifierFlags: .command),
]
}
@objc private func zoomIn() { step(+1) }
@objc private func zoomOut() { step(-1) }
@objc private func zoomReset() { apply(Zoom.normal) }
private func step(_ by: Int) {
let steps = Zoom.steps
let at = steps.firstIndex(of: Zoom.current) ?? 0
apply(steps[min(steps.count - 1, max(0, at + by))])
}
private func apply(_ zoom: Double) {
Zoom.current = zoom
webView.evaluateJavaScript(Zoom.script(zoom))
}
// MARK: - which server
/// Shake to change it. There is nowhere on screen to put a button -- the page fills it, and
/// this is a setting touched about once -- so the way back is a gesture and the banner.
override var canBecomeFirstResponder: Bool { true }
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
becomeFirstResponder()
// Not from viewDidLoad: presenting before the view is in a window gets you a blank screen
// and no error, which is exactly what it did.
if !ServerSettings.isConfigured && presentedViewController == nil {
showSetup(animated: animated)
}
}
override func motionEnded(_ motion: UIEvent.EventSubtype, with event: UIEvent?) {
if motion == .motionShake && presentedViewController == nil { showSetup(animated: true) }
}
@objc private func showSetup() { showSetup(animated: true) }
private func showSetup(animated: Bool) {
let setup = ServerSetupViewController(first: !ServerSettings.isConfigured)
setup.onSave = { [weak self] _ in
self?.dismiss(animated: true)
self?.setBanner(nil)
self?.playback.stop()
self?.load()
}
let nav = UINavigationController(rootViewController: setup)
// A first run has nothing behind it, so it cannot be swiped away unanswered.
nav.isModalInPresentation = !ServerSettings.isConfigured
present(nav, animated: animated)
}
private func load() {
guard let base = ServerSettings.base else { return showSetup(animated: true) }
// Sync first: the page is fetched with the cookies too, and without them the first
// request is a redirect to a sign-in that is not actually needed.
cookies.sync { [weak self] in
DispatchQueue.main.async { self?.webView.load(URLRequest(url: base)) }
}
}
// MARK: - navigation
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
// The bridge announces itself on load. A server whose page predates it never will, and the
// app would otherwise look identical while playing nothing in the background.
checkedBridge = false
DispatchQueue.main.asyncAfter(deadline: .now() + 2) { [weak self] in
guard let self, !self.checkedBridge else { return }
self.webView.evaluateJavaScript("!!(window.ipxNative)") { got, _ in
if (got as? Bool) != true {
self.setBanner("This server's page has no native bridge. Playback stays in the app; "
+ "background and car playback are off.")
}
}
}
}
func webView(_ webView: WKWebView, didFail navigation: WKNavigation!, withError error: Error) {
showFailure(error)
}
func webView(_ webView: WKWebView, didFailProvisionalNavigation navigation: WKNavigation!, withError error: Error) {
showFailure(error)
}
private func showFailure(_ error: Error) {
// -999 is a load cancelled because another started, which is not a failure to report.
if (error as NSError).code == NSURLErrorCancelled { return }
let host = ServerSettings.base?.host ?? "the server"
setBanner("Cannot reach \(host): \(error.localizedDescription)")
}
// MARK: - the banner
private func setUpBanner() {
banner.backgroundColor = UIColor(red: 0.55, green: 0.12, blue: 0.12, alpha: 1)
banner.isHidden = true
banner.translatesAutoresizingMaskIntoConstraints = false
bannerText.numberOfLines = 0
bannerText.font = .preferredFont(forTextStyle: .footnote)
bannerText.textColor = .white
let change = UIButton(type: .system)
change.setTitle("Server", for: .normal)
change.titleLabel?.font = .preferredFont(forTextStyle: .footnote)
change.tintColor = .white
change.setContentHuggingPriority(.required, for: .horizontal)
// Without this the label takes the whole row and the button truncates to an ellipsis,
// which is not a thing anyone will tap.
change.setContentCompressionResistancePriority(.required, for: .horizontal)
change.addTarget(self, action: #selector(showSetup as () -> Void), for: .touchUpInside)
let dismiss = UIButton(type: .system)
dismiss.setImage(UIImage(systemName: "xmark"), for: .normal)
dismiss.tintColor = .white
dismiss.accessibilityLabel = "Hide this message"
dismiss.setContentHuggingPriority(.required, for: .horizontal)
dismiss.setContentCompressionResistancePriority(.required, for: .horizontal)
dismiss.addTarget(self, action: #selector(hideBanner), for: .touchUpInside)
let row = UIStackView(arrangedSubviews: [bannerText, change, dismiss])
row.spacing = 12
row.alignment = .center
row.isLayoutMarginsRelativeArrangement = true
row.layoutMargins = .init(top: 8, left: 12, bottom: 8, right: 12)
row.translatesAutoresizingMaskIntoConstraints = false
banner.addSubview(row)
view.addSubview(banner)
pageBelowBanner = webView.topAnchor.constraint(equalTo: banner.bottomAnchor)
NSLayoutConstraint.activate([
banner.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor),
banner.leadingAnchor.constraint(equalTo: view.leadingAnchor),
banner.trailingAnchor.constraint(equalTo: view.trailingAnchor),
row.topAnchor.constraint(equalTo: banner.topAnchor),
row.bottomAnchor.constraint(equalTo: banner.bottomAnchor),
row.leadingAnchor.constraint(equalTo: banner.leadingAnchor),
row.trailingAnchor.constraint(equalTo: banner.trailingAnchor),
])
}
/// Dismissed by hand. It says something true, but it says it once -- a permanent stripe
/// across a page that otherwise works is worse than the thing it is warning about.
@objc private func hideBanner() { setBanner(nil) }
private func setBanner(_ text: String?) {
bannerText.text = text
banner.isHidden = text == nil
pageAtTop.isActive = text == nil
pageBelowBanner.isActive = text != nil
view.layoutIfNeeded()
}
override var preferredStatusBarStyle: UIStatusBarStyle { .lightContent }
}