An API client for ipx, and its event stream (#1)

Everything native needs this first, and it is worth having whatever happens
to the rest: a CarPlay browse tree is built from exactly these calls.

API covers what a client reads and writes -- feeds, entries with the
server's own paging, filtering, sorting and search, read and pinned,
position, read-all, download, delete, fetch -- and APIModels is what ipx
sends, with the server's field names kept so a type here can be checked
against web.rs without translating first. It sends nothing of its own to
authenticate: ipx decides who is asking by cookie and CookieBridge keeps
HTTPCookieStorage in step, which is the same property that lets a plain
<audio src> work.

Events reads /api/events with URLSession's byte stream, so there is no new
dependency. An event this build has never heard of decodes as .other rather
than throwing, because a new one on the server must not stop the stream. It
reconnects with a backoff: a deploy closes the stream cleanly and should be
picked straight back up, a daemon that is down should not be hammered.

Library is gone, folded into API. Two clients writing positions was one too
many, and the page's forwarded beacon no longer carries a path: it asks the
host to save, and the host uses its own clock, which is the only one not
stale when the web view has been frozen in the background.

The tests run against the browser suite's fixture daemon rather than canned
JSON, because the shapes being decoded are the server's and a fixture would
only prove it matches itself. Thirteen pass, including a live scan reported
over SSE and the playback round trip, which still works after the move.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
2026-09-19 22:48:14 -04:00
parent aa91b457bb
commit f88ae657f3
11 changed files with 652 additions and 101 deletions

View File

@@ -28,7 +28,7 @@ final class Playback: NSObject {
var onError: ((String) -> Void)?
private let cookies: CookieBridge
private let library: Library
private let api: API
private var player: AVPlayer?
private var item: Item?
private var timeObserver: Any?
@@ -43,9 +43,9 @@ final class Playback: NSObject {
return d
}
init(cookies: CookieBridge, library: Library) {
init(cookies: CookieBridge, api: API) {
self.cookies = cookies
self.library = library
self.api = api
super.init()
configureSession()
wireRemoteCommands()
@@ -90,8 +90,11 @@ final class Playback: NSObject {
if let d = self.duration { self.onMeta?(d) }
case .failed:
let msg = pi.error?.localizedDescription ?? "the file could not be played"
self.library.check { good in
DispatchQueue.main.async { self.onError?(good ? msg : "sign in again") }
Task {
// Tell one from the other: a file that will not play, and a session that
// went while it was playing. Only the second has anything to do about it.
let signedIn = (try? await self.api.me()) != nil
await MainActor.run { self.onError?(signedIn ? msg : "Sign in again") }
}
default: break
}
@@ -154,19 +157,17 @@ final class Playback: NSObject {
if notify { onState?(false) }
}
/// The page asking us to save, because its own beacon is ours now. It sends the path rather
/// than a time: the time it has may be minutes old if it has been frozen in the background.
func savePosition(path: String? = nil) {
/// Where we are, saved. The page asks for this too, because its own beacon is ours now: it
/// sends no time with the request, since the time a backgrounded web view holds may be
/// minutes old. This clock is the only one worth writing.
func savePosition() {
guard let item, let player, player.currentItem?.status == .readyToPlay else { return }
let secs = Int(player.currentTime().seconds.rounded())
// A file under a second rounds to nought, and "nought seconds in" is not worth writing.
guard secs > 0 else { return }
lastSaved = Double(secs)
let dur = duration.map { Int($0.rounded()) }
if let path {
library.savePosition(path: path, secs: secs, duration: dur)
} else {
library.savePosition(feedId: item.feedId, guid: item.guid, secs: secs, duration: dur)
}
Task { try? await api.setPosition(secs: secs, duration: dur, feed: item.feedId, guid: item.guid) }
}
// MARK: - as it plays
@@ -192,7 +193,7 @@ final class Playback: NSObject {
private func markRead() {
guard !markedRead, let item else { return }
markedRead = true
library.markRead(feedId: item.feedId, guid: item.guid)
Task { try? await api.setRead(true, feed: item.feedId, guid: item.guid) }
}
// MARK: - the car and the lock screen
@@ -240,9 +241,9 @@ final class Playback: NSObject {
centre.nowPlayingInfo = info
if let art = item.artwork {
library.artwork(art) { image in
guard let image else { return }
DispatchQueue.main.async {
Task {
guard let image = await api.image(art) else { return }
await MainActor.run {
// Read back rather than reusing `info`: by the time the picture arrives the
// elapsed time in it is stale, and writing it would jerk the car's progress bar.
var latest = centre.nowPlayingInfo ?? [:]