Update to revision 151 of MurmurHash3
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@ -41,20 +41,20 @@
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#if defined(_MSC_VER)
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#define FORCE_INLINE __forceinline
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#define FORCE_INLINE __forceinline
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#include <stdlib.h>
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#define ROTL32(x,y) _rotl(x,y)
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#define ROTL64(x,y) _rotl64(x,y)
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#define ROTL32(x,y) _rotl(x,y)
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#define ROTL64(x,y) _rotl64(x,y)
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#define BIG_CONSTANT(x) (x)
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// Other compilers
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#else // defined(_MSC_VER)
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#else // defined(_MSC_VER)
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#define FORCE_INLINE __attribute__((always_inline))
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#define FORCE_INLINE inline __attribute__((always_inline))
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inline uint32_t rotl32 ( uint32_t x, int8_t r )
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{
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@ -66,8 +66,8 @@ inline uint64_t rotl64 ( uint64_t x, int8_t r )
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return (x << r) | (x >> (64 - r));
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}
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#define ROTL32(x,y) rotl32(x,y)
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#define ROTL64(x,y) rotl64(x,y)
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#define ROTL32(x,y) rotl32(x,y)
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#define ROTL64(x,y) rotl64(x,y)
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#define BIG_CONSTANT(x) (x##LLU)
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@ -77,12 +77,12 @@ inline uint64_t rotl64 ( uint64_t x, int8_t r )
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// Block read - if your platform needs to do endian-swapping or can only
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// handle aligned reads, do the conversion here
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FORCE_INLINE uint32_t getblock ( const uint32_t * p, int i )
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FORCE_INLINE uint32_t getblock32 ( const uint32_t * p, int i )
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{
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return p[i];
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}
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FORCE_INLINE uint64_t getblock ( const uint64_t * p, int i )
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FORCE_INLINE uint64_t getblock64 ( const uint64_t * p, int i )
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{
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return p[i];
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}
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@ -90,7 +90,7 @@ FORCE_INLINE uint64_t getblock ( const uint64_t * p, int i )
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//-----------------------------------------------------------------------------
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// Finalization mix - force all bits of a hash block to avalanche
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FORCE_INLINE uint32_t fmix ( uint32_t h )
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FORCE_INLINE uint32_t fmix32 ( uint32_t h )
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{
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h ^= h >> 16;
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h *= 0x85ebca6b;
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@ -103,7 +103,7 @@ FORCE_INLINE uint32_t fmix ( uint32_t h )
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//----------
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FORCE_INLINE uint64_t fmix ( uint64_t k )
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FORCE_INLINE uint64_t fmix64 ( uint64_t k )
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{
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k ^= k >> 33;
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k *= BIG_CONSTANT(0xff51afd7ed558ccd);
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@ -124,8 +124,8 @@ void MurmurHash3_x86_32 ( const void * key, int len,
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uint32_t h1 = seed;
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uint32_t c1 = 0xcc9e2d51;
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uint32_t c2 = 0x1b873593;
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const uint32_t c1 = 0xcc9e2d51;
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const uint32_t c2 = 0x1b873593;
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//----------
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// body
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@ -134,7 +134,7 @@ void MurmurHash3_x86_32 ( const void * key, int len,
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for(int i = -nblocks; i; i++)
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{
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uint32_t k1 = getblock(blocks,i);
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uint32_t k1 = getblock32(blocks,i);
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k1 *= c1;
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k1 = ROTL32(k1,15);
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@ -165,7 +165,7 @@ void MurmurHash3_x86_32 ( const void * key, int len,
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h1 ^= len;
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h1 = fmix(h1);
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h1 = fmix32(h1);
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*(uint32_t*)out = h1;
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}
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@ -183,10 +183,10 @@ void MurmurHash3_x86_128 ( const void * key, const int len,
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uint32_t h3 = seed;
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uint32_t h4 = seed;
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uint32_t c1 = 0x239b961b;
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uint32_t c2 = 0xab0e9789;
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uint32_t c3 = 0x38b34ae5;
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uint32_t c4 = 0xa1e38b93;
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const uint32_t c1 = 0x239b961b;
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const uint32_t c2 = 0xab0e9789;
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const uint32_t c3 = 0x38b34ae5;
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const uint32_t c4 = 0xa1e38b93;
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//----------
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// body
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@ -195,10 +195,10 @@ void MurmurHash3_x86_128 ( const void * key, const int len,
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for(int i = -nblocks; i; i++)
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{
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uint32_t k1 = getblock(blocks,i*4+0);
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uint32_t k2 = getblock(blocks,i*4+1);
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uint32_t k3 = getblock(blocks,i*4+2);
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uint32_t k4 = getblock(blocks,i*4+3);
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uint32_t k1 = getblock32(blocks,i*4+0);
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uint32_t k2 = getblock32(blocks,i*4+1);
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uint32_t k3 = getblock32(blocks,i*4+2);
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uint32_t k4 = getblock32(blocks,i*4+3);
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k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
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@ -261,10 +261,10 @@ void MurmurHash3_x86_128 ( const void * key, const int len,
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h1 += h2; h1 += h3; h1 += h4;
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h2 += h1; h3 += h1; h4 += h1;
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h1 = fmix(h1);
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h2 = fmix(h2);
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h3 = fmix(h3);
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h4 = fmix(h4);
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h1 = fmix32(h1);
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h2 = fmix32(h2);
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h3 = fmix32(h3);
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h4 = fmix32(h4);
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h1 += h2; h1 += h3; h1 += h4;
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h2 += h1; h3 += h1; h4 += h1;
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@ -286,8 +286,8 @@ void MurmurHash3_x64_128 ( const void * key, const int len,
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uint64_t h1 = seed;
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uint64_t h2 = seed;
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uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
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uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
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const uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
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const uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
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//----------
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// body
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@ -296,8 +296,8 @@ void MurmurHash3_x64_128 ( const void * key, const int len,
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for(int i = 0; i < nblocks; i++)
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{
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uint64_t k1 = getblock(blocks,i*2+0);
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uint64_t k2 = getblock(blocks,i*2+1);
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uint64_t k1 = getblock64(blocks,i*2+0);
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uint64_t k2 = getblock64(blocks,i*2+1);
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k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
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@ -318,23 +318,23 @@ void MurmurHash3_x64_128 ( const void * key, const int len,
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switch(len & 15)
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{
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case 15: k2 ^= uint64_t(tail[14]) << 48;
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case 14: k2 ^= uint64_t(tail[13]) << 40;
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case 13: k2 ^= uint64_t(tail[12]) << 32;
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case 12: k2 ^= uint64_t(tail[11]) << 24;
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case 11: k2 ^= uint64_t(tail[10]) << 16;
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case 10: k2 ^= uint64_t(tail[ 9]) << 8;
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case 9: k2 ^= uint64_t(tail[ 8]) << 0;
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case 15: k2 ^= ((uint64_t)tail[14]) << 48;
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case 14: k2 ^= ((uint64_t)tail[13]) << 40;
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case 13: k2 ^= ((uint64_t)tail[12]) << 32;
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case 12: k2 ^= ((uint64_t)tail[11]) << 24;
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case 11: k2 ^= ((uint64_t)tail[10]) << 16;
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case 10: k2 ^= ((uint64_t)tail[ 9]) << 8;
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case 9: k2 ^= ((uint64_t)tail[ 8]) << 0;
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k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
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case 8: k1 ^= uint64_t(tail[ 7]) << 56;
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case 7: k1 ^= uint64_t(tail[ 6]) << 48;
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case 6: k1 ^= uint64_t(tail[ 5]) << 40;
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case 5: k1 ^= uint64_t(tail[ 4]) << 32;
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case 4: k1 ^= uint64_t(tail[ 3]) << 24;
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case 3: k1 ^= uint64_t(tail[ 2]) << 16;
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case 2: k1 ^= uint64_t(tail[ 1]) << 8;
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case 1: k1 ^= uint64_t(tail[ 0]) << 0;
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case 8: k1 ^= ((uint64_t)tail[ 7]) << 56;
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case 7: k1 ^= ((uint64_t)tail[ 6]) << 48;
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case 6: k1 ^= ((uint64_t)tail[ 5]) << 40;
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case 5: k1 ^= ((uint64_t)tail[ 4]) << 32;
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case 4: k1 ^= ((uint64_t)tail[ 3]) << 24;
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case 3: k1 ^= ((uint64_t)tail[ 2]) << 16;
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case 2: k1 ^= ((uint64_t)tail[ 1]) << 8;
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case 1: k1 ^= ((uint64_t)tail[ 0]) << 0;
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k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
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};
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@ -346,8 +346,8 @@ void MurmurHash3_x64_128 ( const void * key, const int len,
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h1 += h2;
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h2 += h1;
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h1 = fmix(h1);
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h2 = fmix(h2);
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h1 = fmix64(h1);
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h2 = fmix64(h2);
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h1 += h2;
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h2 += h1;
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@ -358,3 +358,4 @@ void MurmurHash3_x64_128 ( const void * key, const int len,
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//-----------------------------------------------------------------------------
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@ -35,19 +35,19 @@
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// Microsoft Visual Studio
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#if defined(_MSC_VER)
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#if defined(_MSC_VER) && (_MSC_VER < 1600)
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typedef unsigned char uint8_t;
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typedef unsigned long uint32_t;
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typedef unsigned int uint32_t;
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typedef unsigned __int64 uint64_t;
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// Other compilers
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#else // !defined(_MSC_VER)
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#else // defined(_MSC_VER)
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#include <stdint.h>
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#endif
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#endif // !defined(_MSC_VER)
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//-----------------------------------------------------------------------------
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